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Captain Ford

Uploaded by

ThermobaricFist

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11 comments

  1. desolator60
    desolator60
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    • 2 kudos
    Very Nice mod. I just edited a couple of things like the super mutant Leveled List cause i have my own but other than that, its a simple but effective mod.
    1. Brotherhook
      Brotherhook
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      • 0 kudos
      how did you edit the leveled list? I'm new on this sorry.
    2. Brunazo777
      Brunazo777
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      • 1 kudos
      I think you can do it with fo4edit
  2. MrfilipePT1
    MrfilipePT1
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    Could you make this mod but in seperate files?

    I have a mod that replaces the pipe weapons with handmade rifles and i dont know if they are compatible
  3. MrLightless
    MrLightless
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    • 4 kudos
    Correct me if Im wrong but I don't think super mutants have proper animations for lever and handmade rifle so punting those in their leveled list may cause some issues.
    1. Deimosv
      Deimosv
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      • 3 kudos
      Yes you are correct. Supermutants will carry these two unsupported gun by default and they can't use them. It's Bethesda thing.
  4. linksword01
    linksword01
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    • 2 kudos
    Would this conflict with Crimsonrider's Scrounger DLC Ammo mod?

    https://www.nexusmods.com/fallout4/mods/22143
    1. ThermobaricFist
      ThermobaricFist
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      • 6 kudos
      Well, yes, since this mod already does that.
  5. MisterOldVegas
    MisterOldVegas
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    Hey I commented on the other post, I'm kinda liking your mods! I usually don't get mods that add the DLC weapons to the levelled lists but I like how you did it, so that it would not be as common as other mods make them; alongside with your weapon changes I feel like these mods are going to work very well together.

    Another mod I would recommend alongside this would be https://www.nexusmods.com/fallout4/mods/42573 this, it makes it so that the perk requirements for the Nuka World weapons mods are a lot lower as in vanilla you have to have multiple high level mods to be able to put simple mods on them!

    Great mods though! I can't wait to see what else you put out there
    1. ThermobaricFist
      ThermobaricFist
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      Wow, thanks haha.

      WeaponEdit actually assesses part of the problem you're mentioning, for example in vanilla you need Gun Nut 4 just to add a normal full stock to the handmade rifle and I changed to Gun Nut 2, and other stuff like that. I also removed the extra requirements of Commando/Rifleman/Gunslinger because they didn't make much sense, but the mod you posted does that for the armor as well so it is a better option.

      These are all personal mods that I have been making and tweaking along the years and just decided to upload them, glad that you like them!
    2. MisterOldVegas
      MisterOldVegas
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      • 43 kudos
      No problem! And hell yeah, all of my mods started as mods just for myself but thought that people might benefit from them (and also because if i lose all my files I can redownload them)

      I actually made a mod that renamed the western revolver but your (other) elimated the need for that lol, it's nice that you changed the perk requirement! I had no clue why they decided to make it so high level, I understand that you'll probably be doing Nuka World late in the game but those perk requirements were too much!