Very Nice mod. I just edited a couple of things like the super mutant Leveled List cause i have my own but other than that, its a simple but effective mod.
Correct me if Im wrong but I don't think super mutants have proper animations for lever and handmade rifle so punting those in their leveled list may cause some issues.
Hey I commented on the other post, I'm kinda liking your mods! I usually don't get mods that add the DLC weapons to the levelled lists but I like how you did it, so that it would not be as common as other mods make them; alongside with your weapon changes I feel like these mods are going to work very well together.
Another mod I would recommend alongside this would be https://www.nexusmods.com/fallout4/mods/42573 this, it makes it so that the perk requirements for the Nuka World weapons mods are a lot lower as in vanilla you have to have multiple high level mods to be able to put simple mods on them!
Great mods though! I can't wait to see what else you put out there
WeaponEdit actually assesses part of the problem you're mentioning, for example in vanilla you need Gun Nut 4 just to add a normal full stock to the handmade rifle and I changed to Gun Nut 2, and other stuff like that. I also removed the extra requirements of Commando/Rifleman/Gunslinger because they didn't make much sense, but the mod you posted does that for the armor as well so it is a better option.
These are all personal mods that I have been making and tweaking along the years and just decided to upload them, glad that you like them!
No problem! And hell yeah, all of my mods started as mods just for myself but thought that people might benefit from them (and also because if i lose all my files I can redownload them)
I actually made a mod that renamed the western revolver but your (other) elimated the need for that lol, it's nice that you changed the perk requirement! I had no clue why they decided to make it so high level, I understand that you'll probably be doing Nuka World late in the game but those perk requirements were too much!
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I have a mod that replaces the pipe weapons with handmade rifles and i dont know if they are compatible
https://www.nexusmods.com/fallout4/mods/22143
Another mod I would recommend alongside this would be https://www.nexusmods.com/fallout4/mods/42573 this, it makes it so that the perk requirements for the Nuka World weapons mods are a lot lower as in vanilla you have to have multiple high level mods to be able to put simple mods on them!
Great mods though! I can't wait to see what else you put out there
WeaponEdit actually assesses part of the problem you're mentioning, for example in vanilla you need Gun Nut 4 just to add a normal full stock to the handmade rifle and I changed to Gun Nut 2, and other stuff like that. I also removed the extra requirements of Commando/Rifleman/Gunslinger because they didn't make much sense, but the mod you posted does that for the armor as well so it is a better option.
These are all personal mods that I have been making and tweaking along the years and just decided to upload them, glad that you like them!
I actually made a mod that renamed the western revolver but your (other) elimated the need for that lol, it's nice that you changed the perk requirement! I had no clue why they decided to make it so high level, I understand that you'll probably be doing Nuka World late in the game but those perk requirements were too much!