Fallout 4
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Flovici

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  1. TheMajesticNoob
    TheMajesticNoob
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    Sticky
    (Flovici, please make this a sticky post)

    FOR "PLAYER ONLY" ANIMATIONS

    You want these awesome animations for the player only?
    If yes; there is a way but an "indirect" one. This is how:

    1- Download "Kicks and Punches" and install MANUALLY, not with any mod manager.
    2- GetTHIS mod. Install, activate, whatever. (Make sure it works)
    3- Go to "Fallout 4\Data\Meshes\Actors\Character\Animations" and delete folder named "H2H".
    4- Launch your game; open console, spawn the knuckles with the command 14.additem 5524B and equip them for animations!

    Done!

    Logic:
    This way, you will have invisible knuckles and the animations will only be performed by those who wear knuckles. Since knuckles are hardy ever worn by NPCs, it is highly unlikely that you see someone else performing these animations.
    (Well, I have never encountered someone else thus far.)
    1. Flovici
      Flovici
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      Yes it seems to be a good trick to prevent the NPC to have the new animations ! I don't know if really no NPC wears knuckles but at least it should reduce drastically the number of kung fu master in the commonwealth
    2. zed140
      zed140
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      Nice tweak !
    3. MisterKen
      MisterKen
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      I think I'm having a conflict with another mod that is looking to see if the player is unarmed, and by that I mean truly unarmed (not even knuckles, just bare fists). Does this mod add anything that makes the game think you are armed even if not visible? If so, how can I unequip it/equip it on the fly?
    4. TheMajesticNoob
      TheMajesticNoob
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      No,it just turns normal knuckles invisible. Nothing to do with armed/unarmed response.
    5. mikechaosangel
      mikechaosangel
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      you can also do this using vortex following the instructions you gave
    6. spacefiddle
      spacefiddle
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      I dunno, I think after 200 years of resource and ammunition scarcity plus the Chinese-American internment prisoners remingling with the population over that time, maybe everyone WOULD be a Kung-Fu master...... :ponder:
    7. Blashperion
      Blashperion
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      I wonder, would it be possible to use https://www.nexusmods.com/fallout4/mods/13058?tab=description instead of the invisible knuckles mod? 

      The name just...fits. 
    8. MarcIsNotGonnaDie
      MarcIsNotGonnaDie
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      have you figured it out? I so badly wanna use it with fists of justice
    9. mjohnnyo
      mjohnnyo
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      CAN BING THIS TO XBOX ONE 
    10. janedynamite
      janedynamite
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      >Hypothetically speaking, let's say that everybody was Kung Fu fighting
      >Okay now that we have established this as fact, we can now logically conclude that their minds became fast as lightning
      >Great, we are all in agreement, so it is not a huge step to see that the future may be a little bit frightening

      This is all a result of their expert timing
    11. AdF312
      AdF312
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      But using this trick... would you still benefit from the Iron Fist perk? You're using a weapon, you're no longer unarmed.
    12. EdxTheRedfury
      EdxTheRedfury
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      iron fist still gives u benefits for punch based weapons like knucles box gloves 
    13. LordPhoenix82nd
      LordPhoenix82nd
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      You don't need to install manually. Just install it normally with MO2 and delete the H2H file in Kicks and Punches.
  2. amocpower
    amocpower
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    Its possible to do a mod for this kind of move for Vat only? That would amazing!

    https://www.youtube.com/watch?v=XDAVlHdgSno
  3. AnAtheistBear
    AnAtheistBear
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    is someone not able to make a single variant of the knuckles that has the ability attached to it?
  4. audiodef
    audiodef
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    I DEFEATED A GLOWING ONE WITH A ROUNDHOUSE KICK. This mod wins the Internet today. Endorsed with a one-two!
  5. PhoenixKnight13
    PhoenixKnight13
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    Beautiful work, love the back handspring especially lol. Lot of fun with other animations like Elzee's grab attacks (along with all the accompanying mob grabs she released), Third-Person Melee Tweaks, various blocking overhaul mods, etc. Also goes well with LeahTheUnknown's Pugilism for extra boxing glove style fun. Third-Person First-Person Aiming works as well but has a minor bug that prevents you from blocking with no weapon equipped (triggers the perspective switch instead), aside from that I haven't found any conflicts.  
  6. AndreizNexus
    AndreizNexus
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    @Flovici,

    Can you make a power fist badass animations???
    Please.
  7. VenegfulPants
    VenegfulPants
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    How do we import? I'd like to turn Fallout 4 into a FallGunz Imports from the Game Gunz you guys gotta go check that out. Maybe we could do it?
  8. CharlieM6666
    CharlieM6666
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    Does it work in first person?
    1. Flovici
      Flovici
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      no, its only third person animations
    2. CharlieM6666
      CharlieM6666
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      That's a shame. Thanks.
  9. JayDeli
    JayDeli
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    love the mod i use it every playthrough. im currently editing the mods i have into packages, just wondering wat the "BoxingGlove" folder is for is your mod? doesnt the animations from "H2H" folder already apply to boxing glove weapons? thank you for the mod

    edit: i found out. the "BoxingGlove" folder is needed to apply the kicks and punches animations while using boxing gloves. thank you again for the mod i love it
  10. Hipertor
    Hipertor
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    I can't make it work T__T

    I tried installing manually, I tried installing with the Mod Organizer 2, and I don't have any ohter animation mods!
  11. vegaswanderer
    vegaswanderer
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    Can we have a version with just the punches?
    1. Flovici
      Flovici
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      Hi!
      You can manage the animation files to keep only the punching ones.
      To do that, go in your Fallout4\Data\Meshes\Actors\Character\Animations\H2H\ directory
      and delete (or rename if you prefer) the following files:
      _AttackBackwardA.hkx
      _AttackBackwardB.hkx
      _AttackBackwardPower.hkx
      _AttackForwardA.khx
      _AttackForwardB.hkx
      _AttackSprinting.hkx
      _AttackStandingB.hkx
      You can do the same in Fallout4\Data\Meshes\Actors\Character\Animations\BoxingGlove
    2. ReeceyBar
      ReeceyBar
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      Thanks, I really didn't like how amazingly acrobatic many raiders where I really love the punches part of this mod, great stuff!
    3. Carmine1018
      Carmine1018
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      yo do you know a way to replace power animations