Fallout 4

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Asterysm

Uploaded by

JumpeiSC

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19 comments

  1. Kreysting
    Kreysting
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    This mod is obsolete if you have the latest version of Fallout 4 and the Unofficial Fallout 4 Patch.
    1. dzee349
      dzee349
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      Thank you!
  2. madeskimo
    madeskimo
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    can you add radiation mines to made lootable, disarming tripwire for them are only lootable item and mines are not lootable.
  3. kupsztail
    kupsztail
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    Is there a option to fix that bug when I cant create laser weapons barrels? I mean, I have perks (I can create other modifications for example scopes) and resources but I still cant craft it. Please, can you do this?
  4. MrZoner
    MrZoner
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    Lead Pipe (item ID 000FC9C3) currently scraps into steel.
  5. cybele771
    cybele771
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    Would it be possible to make Mccready's Killshot perk a 1.20x multiplier instead of a flat +20%? Killshot is still overpowered with this mod imo.
  6. sunshinenbrick
    sunshinenbrick
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    In response to post #31535780


    Spoiler:  
    Show

    sunshinenbrick wrote:
    As the forums do not change the names of mod pages and relative web addresses don't change either, is there not the potential that SEO crossover may cause confusion/problems?
     
    I just tested it...


    The name has been reserved on a hidden file, so thats not going to change now.

    Good point about the forum page though, I have reported it to moderators on the forum side to see if anything can be done, because obviously when the hidden UFO4P goes live and comments start generating there will be a duplicate comments page forum side 

    Ref search engines, once the renowned teams project kicks off in earnest Bots will quickly pick up on its overbearing popularity if the USKP is anything to go by, at least thats what I think will happen.
     


     
    l'm really happy this particular issue was resolved. 
     
    EDITED FOR RELEVANCE
  7. User_133263
    User_133263
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    Thanks Micalov for the help
     
    Edit : I'm not actually on the team, I have contributed files for the old projects and mentioned in credits, gave lots of bug reports, but mostly I'm just an enthusiastic helper / tester / pest. No doubt I will be doing more of the same for this game too, its superb.
    1. micalov
      micalov
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      Well then extra props for being about the only comment that was dealing with it in a sensible way
  8. sunshinenbrick
    sunshinenbrick
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    As the forums do not change the names of mod pages and relative web addresses don't change either, is there not the potential that SEO crossover may cause confusion/problems?
     
    I just tested it...
    1. User_133263
      User_133263
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      • 232 kudos
      The name has been reserved on a hidden file, so thats not going to change now.

      Good point about the forum page though, I have reported it to moderators on the forum side to see if anything can be done, because obviously when the hidden UFO4P goes live and comments start generating there will be a duplicate comments page forum side

      Ref search engines, once the renowned teams project kicks off in earnest Bots will quickly pick up on its overbearing popularity if the USKP is anything to go by, at least thats what I think will happen.
    2. micalov
      micalov
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      Fixed, glad to see both parties have managed to resolve this issue
  9. User_133263
    User_133263
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    JumpeiSC

    Can you please change the name of your mod. There has been plans for the Unofficial Patch team to do a Fallout 4 continuation of their excellent work for quite a while now

    Not only that but a lot of work has already gone into a support forum and bug tracker for what will prove to be one extensive project

    Unofficial Fallout 4 patches

    The project will incorporate the DLCs as they come out, and also similar to the Skyrim individual projects the whole thing will eventually merge into one plugin. If you have a similar unique and experienced skill set as the Unofficial patch team have acquired over many years patching these games, maybe you would want to be a part of the team and contribute to the community project ?

    Thanks in advance for your consideration
    1. JumpeiSC
      JumpeiSC
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      Sure thing! I didn't realize you guys were going to do FO4. I just posted this after a long day at work while putting the finishing touches on the second version of this mod that actually has significant changes. I had actually talked to MookittyBonnie who made http://www.nexusmods.com/fallout4/mods/2142/? Simple Bug Fixes because I had come up with about 50% of their changes in an almost identical manner.

      I'll probably end up submitting my fixes that aren't covered already to the actual Unofficial FO4 Patches.
    2. User_133263
      User_133263
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      • 232 kudos
      Excellent, thank you for that, and the more technically competent people contributing the better

      Keep up the good work but keep in mind that when the GECK is released most plugin contributions will probably need redone with the official tools to ensure the community get a good unofficial patch with ( hopefully ) no underlying problems going forward from then.
  10. harvengure
    harvengure
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    I feel like it should be pointed out JIC but...these oil cans -were- made out of steel.