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SJTheFire

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SJTheFire

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  1. SJTheFire
    SJTheFire
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    The new Gray Garden is out that is much better and does not require any other mods or transfer settlements.

    https://www.nexusmods.com/fallout4/mods/85734

    <3 Please enjoy
  2. justcallmedots
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    Hey if you still playing fallout games is it possible for you to remake the settlement as vanilla with suggested basic furniture that way we don't have to depend on mods that may or may not exist anymore on nexus?
    1. SJTheFire
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      Hello! That is what I am doing right now, Expect it to be released next week!
  3. teresatiger
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    Hi, do I need to use the scrapall command before importing this? Maybe I'm blind but I don't think it says on the description page...sorry if it's a stupid question  XD
    1. SJTheFire
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      Hi! Sorry for the late reply! 

      Scrap all is a mod that you can find here, I listed it as a requirement :)
      https://www.nexusmods.com/fallout4/mods/5320
    2. teresatiger
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      Hmm...I have all of the required mods but the structure of the nursery is missing. The glassy walls and floor and ceiling are just not there. Looks so beautiful in the pictures; I wish I could make it work! Not sure why it didn't add those parts in my game  :-(
    3. SJTheFire
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      That's weird, the glassy walls and floors are vanilla.
    4. teresatiger
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      Really? That is absolutely bizarre. They just didn't show up...all the walls and floors of the oudoor sections are just not there. I'm adapting it to work as an outdoor garden instead, though, so it's all worked out! It's a really beautiful setup.
    5. SJTheFire
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      Thank you <3 

      It's weird that you have this problem. I am glad you managed to make something else of it in the process.
    6. Puschpa
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      I have the same issue, the greenhouse itself is missing. I tried it with scrapall command, with the nuke option of the transfer settlements mod, nada...everything else popped up, except the greenhouse. Will try now to scrap everything manually except the vanilla greenhouse and see if it works. This is a beautiful settlement mod and I WANNA have it. If nothing works, I will do it like teresatiger and make it into an outdoor garden :)
    7. SJTheFire
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      I am going to re-do it soon and turn a few settlements into an esl file ?
  4. frogprincessQ4
    frogprincessQ4
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    Unfortunately, due to the changes with Nexus Mods TOS I am removing my mods from this site. For information on where to find my mods in the future you can visit:

    https://damanding.xyz/

    There will be some delay with me getting everything organised, but that's the site for my modding team so I will post updates there when I have them.

    Regards,
    frogprincessQ4

    (Wild Harvestables, also V's mods, from the requirements)
  5. RhaevynHart
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    This is delightful! I love the concept, the layout, the whole thing. I want it, but I refuse to use Scrap Everything. Now I have a sad :(
    1. SJTheFire
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      I am going to make a settlement version that isn't transfer settlement and doesn't have any requirements <3 I have a lot of other mods I am working on at the moment. Maybe in a few months
    2. BlazeStryker
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      Nice, I await it eagerly. Since I'm piping up here, Apple Trees! is now under a new name but it's the same expanded mod. It's grand enough a produce and dairy cultivation/recipe expansion that this was called for. If you do work with the added materials you might want to make sure of compatibility with Wasteland Imports, Altairp's Animal Farm, and maybe even Unique NPCs Creatures for the squirrels, rabbits, and chickens...
  6. BlazeStryker
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    Very nice concept. Alerios (of Depravity) grunts his approval! (He's noted in-mod for having approached the Fallons HQ gang with his movie collection and a freshly baked apple pie. It was so weird they actually let him move in!)

    Could you have the mod accept the ESL version of Apple Trees? I know, I know, sore point... I just like those.
    1. SJTheFire
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      Hey! Thanks for the compliment haha. I will see what I can do about the ESL for apple trees
  7. royyeadon
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    All walls,doors,windows appeared 90 degrees out of line.
    Had this issue with other blueprints, not all, just some. No idea why.
    Oh, and the green house looked different from your the picture in my game, missing a mod too, although I installed all the mods you mentioned.
    1. SJTheFire
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      Hey! Could you please tell me which items are missing? I listed every mod in the requirement section, did you download Better Stores? It's an off-site requirement. As for the 90 degree problem, I don't know, I nuked the whole place and rebuilt it, it was fine.
    2. royyeadon
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      Yep, down loaded it. The missing mod was "WR" something or other. Maybe something didn't work right with nexus mod manager.
      That 90 degree or sometimes 45 degree thing is doing my head in. Nobody else seems to suffer the same issue, it has to be a mod conflict with some transfer blue prints I think.
      Good work though, looks great.
    3. SJTheFire
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      It must have been the "WDP-Workshop Decorations Pack" but I have listed it, maybe you had a bad download. I hope you can sort your Transfer Settlements problems.
    4. Kromagdon
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      Only time I've had that issue is if I leave while TS is importing or if I'm in a different cell than the workshop bench location
  8. Stavetskaya
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    Simple and creative) And thank you for the link to the Apple trees and Pear trees mod))) It's awesome)
    1. SJTheFire
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      Thank you <3 I am glad you liked it.
  9. animus123
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    Looks great. Will use in my game. Thanks for the upload
    1. SJTheFire
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      You're Welcome
  10. Judgetus
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    Always amaze how people do f*#@ing incredible workshop build, while me I am like "ho yeah those two piece of wood together looks great"
    1. SJTheFire
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      Hahaha hilarious xD You can get really creative if you have all the right stuff and put your mind to it
  11. jatskan
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    Holy crap that looks absolutely beautiful!
    1. SJTheFire
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      Thanks! I think the commonwealth need a bit of romance between all the violence. Seemed like the perfect spot.