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frazaman

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25 comments

  1. Ealeo
    Ealeo
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    Game crashes on load when trying to use opencomposite instead of steamVR... Buffout4 states this mod is the issue, and, sure enough, when disabled it will launch. Was launching fine when using SteamVR, but had height issues as well as quality issues.
    1. psyyo
      psyyo
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      because the plugin code seems to rely on steamvr for things like button events, tracking coordinates. it likely would need a rewrite to work without steamvr 🤔
    2. HenryBG2
      HenryBG2
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      It's a shame because FRIK relies on this mod to work, I can confirm the same issue as well. The performance gains using OpenComposite instead of SteamVR are too good to sacrifice. If this mod could be updated to work with OpenComposite it would be great.
  2. LawhMods
    LawhMods
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    Where do I put what? It would be nice to have a direct step by step as fixing FO4VR is already frustrating and time consuming.
    1. psyyo
      psyyo
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      it goes in your \data folder if you're installing manually. any recent mod manager should install it properly
    2. LawhMods
      LawhMods
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      Nice, thanks. I gave up, but it's good info for posterity.
  3. fustru
    fustru
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    Added the relevant archive lines to the custom INI and still crashes on startup with opencomposite, has anyone found a fix?
  4. tobyguilmon
    tobyguilmon
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    I don't understand why this crashing my game on load. I removed all my mods but not this one or frik. And it crashes, not sure why. Can someone help?
  5. Cobal
    Cobal
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    How do I compile a papyrus script that uses this?  
    https://github.com/lfrazer/FO4VRTools/blob/master/Data/Source/Scripts/PapyrusVR.psc  I tried placing this in /Data/Scripts/Source where I expect it to go and in /Data/Source/Scripts/ though thats kinda odd.  
    No dice.
  6. tehsoj
    tehsoj
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    • 7 kudos
    gonna have a hard time going back to fallout 4 vanilla after playing it in vr
  7. maxmaxed
    maxmaxed
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    Any idea why it might crash the game on load? Whenever I disable Fallout4 VR Tools in Vortex, the game launches normally. But if enabled, it's guaranteed to crash on load.
    1. pooperman1547
      pooperman1547
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      what other mods are you using?
    2. WrathfulMantis
      WrathfulMantis
      • supporter
      • 6 kudos
      This mod also crashes my game on load, it can be the only mod I have installed and it will still crash until I remove it. Will update if I find a reason why

      Edit: Change your custom ini to have
      [Archive]
      sResourceDataDirsFinal=
      bInvalidateOlderFiles=1
      sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4_VR - Shaders.ba2
      sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4 - Textures3.ba2,
      Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 -
      Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2,
      Fallout4 - Textures9.ba2, Fallout4_VR - Main.ba2, Fallout4_VR -
      Textures.ba2
      That worked for me
  8. fartmonger420
    fartmonger420
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  9. benthos
    benthos
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    Uninstall/Remove Instructions? Any special Step? I installed it together with Idle hands, but gave up.. pip boy was weird and odd to use.
    Trying to remove it from my game and cant find instructions and now I have CTDs when starting new game.

    I just installed the game today, no other mods.
    1. Rage1
      Rage1
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      I had to also, go to mods in vortex then on the right there is a gear(next to actions), click on that
      I checked categories box I think then in showed up in the list so i could delete it.
  10. freejak
    freejak
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    According to the Idle Hands author this mod will crash if a controller powers off.  I have a glitchy steam controller dongle that will sporadically lose connection with my index controller which will cause the game to crash.  Can you add a longer timeout to keep the game from crashing, allowing my controller to reestablish a connection to the dongle?  Usually it's brief (less than a second).  Much thanks!