If ya notice clipping or other issues with the conversions (like CTD's with this, but not the original BS files), either post or submit a bug. :)
Edit: Just going through my conversions to add:
This was converted for FG v1.45, and hasn't been updated for new versions. Haven't had the desire or motivation to do so, so can't promise it'll ever get done.
I prefer this over the other Fusion Girl conversion for the Handmaiden because the requirements for the requirements (you know how that goes) don't make me mess with Fallon's Basement in Diamond City while the other one's requirements do.
That being said, if you could add high heel support...
Same issue as others posted. When trying to use the outfit 6 top of body disappears. When using other topless variant body is forced to zero slider and can't modify. I've noticed this with a few fg conversions sadly.
This actually still works suprisingly well. The 2 main outfit versions work perfectly. As well as all variants of the jacket (minus the lantern attachments). Even the suspenders worked for me. Didn't get the problem posted below with morphs.
The other versions don't work though you'll be changed to zero sliders body with them. (Topless ones and alternate langerie ones called garter).
For some reason, I'm having trouble getting the suspenders to adapt to the shape I set in Bodyslide Studio. Here's a screenshot of the in-game result. Could it be a physics issue?
EDIT: Turns out, it was because I built it with morphs in BS! Unticking that option made the suspenders reappear!
Yes you need the original mod and also this conversion. Install original mod https://www.nexusmods.com/fallout4/mods/29348?tab=files and then install this after it, and when you build in bodyslide make sure you are picking the FG selections.
A couple of the options in the armor bench for the 'outfit' don't seem to work correctly with the latest version of Fusiongirl, (at least on my setup) but most of it looks ok. The shirtless options aren't quite right and the garter options cause the legs of body to be missing parts.
There's a newer conversion by WearableNine here but it says it's missing the "Long Coat Variant" I haven't tried it yet, but it might be more compatible with the latest FG I just tried the conversion I linked, and I couldn't get that one to look right either, it looked worse for me. The outfit used the correct body shape but the heels and stockings clipped horribly and the cutoff overcoat left a piece of fabric hanging in mid air. I was careful to delete the previous conversion in my bodyslide group and verified that the one I linked built correctly and was in the right folder so I don't think I built it wrong. I'll leave it linked but use at your own risk. I ended up reinstalling the original conversion because I can at least get the cutoff/unbuttoned/shirtless/corset to look passable but it uses a built in body that I imagine isn't going to morph properly, but hey the outfit looks cool and I love the lantern, so I'm going to wear it for a little while and see.
In the end, I went with the cutoff / buttoned overcoat and the corset with shirt for the outfit, since that covers up the issue with the body and everything else looks about as good as it can.
Okay, so I've been trying to convert this outfit to TWB, and I just can't get it? The process hasn't been too bad for a lot of other CROSS outfits, but this one won't cooperate. At first I got to TWB but it would clip in-game, I decided to reinstall and try again, but now it breaks the vertices and mesh? It converts fine, but after I try to load a preset, it just breaks? I've looked at a lot of tutorials and guides but I haven't found anything, I was wondering if you might know anything that could help.
29 comments
Edit: Just going through my conversions to add:
This was converted for FG v1.45, and hasn't been updated for new versions. Haven't had the desire or motivation to do so, so can't promise it'll ever get done.
That being said, if you could add high heel support...
The other versions don't work though you'll be changed to zero sliders body with them. (Topless ones and alternate langerie ones called garter).
Could it be a physics issue?
EDIT: Turns out, it was because I built it with morphs in BS! Unticking that option made the suspenders reappear!
A couple of the options in the armor bench for the 'outfit' don't seem to work correctly with the latest version of Fusiongirl, (at least on my setup) but most of it looks ok. The shirtless options aren't quite right and the garter options cause the legs of body to be missing parts.
There's a newer conversion by WearableNine here but it says it's missing the "Long Coat Variant"
I haven't tried it yet, but it might be more compatible with the latest FGI just tried the conversion I linked, and I couldn't get that one to look right either, it looked worse for me. The outfit used the correct body shape but the heels and stockings clipped horribly and the cutoff overcoat left a piece of fabric hanging in mid air. I was careful to delete the previous conversion in my bodyslide group and verified that the one I linked built correctly and was in the right folder so I don't think I built it wrong. I'll leave it linked but use at your own risk. I ended up reinstalling the original conversion because I can at least get the cutoff/unbuttoned/shirtless/corset to look passable but it uses a built in body that I imagine isn't going to morph properly, but hey the outfit looks cool and I love the lantern, so I'm going to wear it for a little while and see.In the end, I went with the cutoff / buttoned overcoat and the corset with shirt for the outfit, since that covers up the issue with the body and everything else looks about as good as it can.
follow the instructions on the mod page, and convert the outfit. Hope this helps
https://i.imgur.com/YaFQ8iu.jpg
1.45
in OS: https://i.imgur.com/d6NGoqQ.jpg