Wonderful eyes! I have a question since I have trouble finding such a mod on Nexus or Loverslab and saw your cat eyes. I am looking for goat shaped eyes(for succubusish abstract characters), do you know where I can find them?
ZI0MATRIX wrote: Wonderful eyes! I have a question since I have trouble finding such a mod on Nexus or Loverslab and saw your cat eyes. I am looking for goat shaped eyes(for succubusish abstract characters), do you know where I can find them?
Thank you! I'm glad that you enjoyed it! Well, unfortunately I don't know any mod that have eyes like this, but I can make a standalone of it, I think that the orc eyes I made for the Skyrim version are similar but I can make a more goatish pupil, do you have in mind some colors that would look good in it? <3
Yeah that would be wonderful! I am at the moment trying to convert an armor myself but I fail for some reason. But I learn skills like using photoshop in my failure. This is why I value your offer highly. Thank You!
Ahh about the colors sry(I am tired atm) well brown yellowish colors. If you know the adult comic artist "Incase" he/she? has two species that have this feature. One of these is called the Puazi(blue yellow iris). I can't link this here, but what I want to say with this is, go wild. Even very unnatural demon eyes open new options for character design. Like the white of the eye is black, the iris is deep red, the pupil is black. Like from the witcher eye here(picture Demon). https://www.nexusmods.com/skyrimspecialedition/mods/2921 Again Thank you!
That's awesome! Almost everything I know today are yesterday's failures, so even if you didn't accomplish what you wanted, somehow you will lear something that you didn't knew before...
I'll search for this artist and get some references, it will take some time, but until the end of the month I'll post it, thank you <3
They are wonderful! Good work! I will need some time until my characters appearance is fully balanced to these new eyes(I need to lift those eye lids). But at least I can now start to make something that looks more convincing. My personal favorite are the eyes with brighter colors(yellow blue), but that might be my ENBs influence. Do they have a "glowing"(not LED bright) texture integrated in them? I know some eye mods use that to fix the dark ENB issue, like ....this one https://www.nexusmods.com/skyrimspecialedition/mods/2921
And it gives me a bit more motivation to try again converting this https://coco2048.blogspot.com/2018/11/cocosuccubusorcallbodyslidereleased.html?zx=3c5cf2c41c5224fb
into my Fallout4. My issues are: 1. I need to create an independent mod(so it has its own ESP). 2. I not sure what it is but the positioning in outfit studio needs to be 120 units above the character so it aligns ingame with the character. 3. the hooves are distorted and are stretched abomination when moving. I assume the bone weight area needs to be adjusted. 4. I have litttle to no experience with outfit studio.
Thank your very much!
I wonder if someone else want a succubus or comparable themed character how they will find your eyes. When I wrote my comment here(asking if you know a mod with this feature) I wanted to be sure that I did my best in looking. I did it in desperation after checking every eye texture mod on nexus for fallout 4. Is there a hidden search technique I don`t know about?
Thank you so much! I'm happy that you liked them <3
Probably is your enb that is making them glow, it happens when the texture is too bright, also they are Skyrim textures, normally it get too bright or saturated in FO4, but I adjusted the bright before uploading.
Here you can see the uploaded texture (left) vs the original (right) https://i.imgur.com/Sm6DegA.png
But if your enb let the colors too bright I can upload the original darker version.
I just loved this succubus race, now I can make one of my OCs in Skyrim aaa
Wish I could help you with this, but I know nothing of outifit studio and how to import meshes to fo4 or skyrim. RN I'm trying to made a costumized NPC but I'm struggling so hard aaa
Also I don't know if there's some seach tool, the only thing It know are the tags I think, but they aren't so specic :c
I am checking the eyes and their textures to learn something. (to see what what color and effect translates in which way in game). And also because you put work into it and I am not like" yes thank you , I pick that one, thanks bye bye,...). So the darkness effect is not so much my ENB but the white of the eyes is darker in your textures. I assume the reason is that comic style texture eyes do not translate well into Fallout 4 graphics. https://memeworld.funnyjunk.com/thumbnails/comments/Xenobiology+_c7f58c83a6d1ad4fec6b27695d544205.jpg Except if one plays as Nanako Chan (which I do not) https://www.nexusmods.com/fallout4/mods/38588
Then nearly all of your eyes have (as they should have) thicker rounded end at the pupil. The ones that don't have this feature are: GoatyBlueYellow GoatyViolet there are some where the effect is reduced. Like GoatyGold.
After checking various real goat eyes and some succubus interpretations I started fiddling(my paint level skills) with one of your textures and understood why you made the thicker rounded edges. I reduced the thickness off the middle part of GoatyBlueYellow while keeping the edges thick and round. Now I learned(why you did that) that otherwise the pupils would look a bit like a plain bar.
Here an exaggerated shape idea, the middle might be a bit too thin(with the mix brush), but I think the irregularities/inperfections make it more interesting. Also I tried to brighten the white of the eyes but I am not good yet with the photoshop tools so I brightened everthing via the correction and color graduation tool. https://abload.de/image.php?img=goatyblueyellow-thinnsjj3p.jpg
Results: Original: https://abload.de/image.php?img=bredvortexaorigh6kx5.jpg Modified: https://abload.de/image.php?img=bredvortexamodit0kmq.jpg I would have send you the dds file but the website doesn't allow these files.
The choices of colors for the iris are wonderful and I will definitely play with them and see what suits best. But you surely know your self that this process takes time.
Ahh I see a misunderstanding. I need the eyes to be be brighter. Because the wonderful strong colors like the red or purple on the pupil seems to have not enough contrast. (color dark + pupil dark= difficult to see)
Again if my own photoshop skills would be better I would have experimented more myself. But I am working on it!
Hey! I am sorry for the late reply. Just wanted to let you know that I am organizing some things in my personal life, so I will be able to give a properly response when I finish everything I have to do I answer.
Completely understandable. I was wondering if I was rude by accident(like a child happy about his toy) but then I checked when you last answered to someone here and then concluded that you are just busy with something important. What ever it is I wish you good luck or success .
Heyyy! I'm sorry for taking so long, but now almost all of my academic projects are done and I got everything putted together in my life (I hope) haha
My bad it was too dark, I'm not using ENB for FO4 so I tought that it was too bright for enb users and made it a little too dark as I'm used to Skyrim enb and the colors get too bright there hahah
But now I noticed that some enb users need brighter colors, it will be a little hard to make it look good, as my PC explode if I put an enb, but if you don't mind I can notify you when I upload them and you give me the feedback.
I really liked the thinner pupil, I made them a little too thick because I was afraid it would look weird ingame, but now that I saw the edits you made I just loved it!
To bright the white of the eyes I suggest you to use GIMP, it have awesome coloring tools that are easier to find and work with and it's better than PS to work with DDS files, I usually get some bugs in the textures saved in PS with the exacly configs as I use in GIMP.
In general I'll add the following new options: - Brighter Colors - Thinner Pupil (and fix the thicker that aren't like the others) - Brighter "white of the eye" (You think a "humanish" white would look good or just bright the originalso it will be light red?
BTW you're doing a good job with the edditing and your character is so lovely the eyes fitted her so well <3
Nice to hear from you, hope you everything is running fine for you. I also have to work future project, but due lock down it is a bit shaky. " In general I'll add the following new options: - Brighter Colors - Thinner Pupil (and fix the thicker that aren't like the others) - Brighter "white of the eye" (You think a "humanish" white would look good or just bright the originalso it will be light red? "
I can see the arguments for your first version after I had experimented a little bit. And this is just a matter of taste. About the white of the eyes: Usually when I pick eyes for a character I either use something really dark(close to black) or standard human white. The in between greyish reddish colors for me look like some illness or state of decay(ghouls).
About the iris colors: you are completely right your statement that colors are more the responsibility of the enb user. You can't make eyes that work for every possible enb. What I meant with brighter colors is the issue when you have a dark iris(dark red) and a huge black pupil, that it lacks contrast between them. Maybe you know some color trickery...
And I thought about the thick vs thin pupil issue and what the rounded edges are for. This type of iris is when it is relaxes like the standard ones you did before. But like our human eyes, the iris can contract and what happens is the the pupil slit gets thin but the edges remain relatively round and open. I just felt the need to tell you that this was again just a matter of taste and you did a good job. The reason why I made the pupil thinner was that the eyes on the character are not always fully open and if the GOATY iris is thick it looks a bit strange. I had tried to make the face a bit more,.... fantasy succubuss goaty(can't think of a good word) but the Looksmenu options are a bit of an hassle... , the goal was to have wide open eyes on a face that looks good. When I am finished with the new face I will upload the screen (also learned how to make better screenshots).
I experimented in the meantime with photoshop on a skin texture(NSFW) and learned some skills(normal map + specular map trickery). So I will be able to fix any enb color issue in the future myself.
What ever version you decide to upload , I am sure it will be great! And I will give feedback if that is fine for you. Thank you again.
Are the eyes on the images all the varieties? I'm asking because right now I'm using another eye replacing mod but really like yours but I wanted to know before uninstalling if you have any robotic-like eyes...
For now it's all I have, but I'm working on another varieties. I also can make a robotic-like eyes, it's a great idea tbh! It will take some time but until the end of the month it's done.
How are these used? In other words, what do I need to do in order to use the textures? I have never modified a character's appearance after creating the Lone Wanderer in the very first scene, so have no idea what I am supposed to do here.
You can go to Doctor Sun in Diamond City and ask what face reconstruction is, he will give you a side quest with directions to the doctor who works with him and make the surgery (100 caps). But you also can use the command "showlooksmenu player 1" to fully change your appearence.
34 comments
i can't press "C" on the eyes anymore.
Thank you! I'm glad that you enjoyed it! Well, unfortunately I don't know any mod that have eyes like this, but I can make a standalone of it, I think that the orc eyes I made for the Skyrim version are similar but I can make a more goatish pupil, do you have in mind some colors that would look good in it? <3
Orc eyes for Skyrim:
https://staticdelivery.nexusmods.com/mods/1704/images/35664/35664-1588771302-1367135900.jpeg
I am at the moment trying to convert an armor myself but I fail for some reason. But I learn skills like using photoshop in my failure.
This is why I value your offer highly.
Thank You!
If you know the adult comic artist "Incase" he/she? has two species that have this feature. One of these is called the Puazi(blue yellow iris).
I can't link this here, but what I want to say with this is, go wild. Even very unnatural demon eyes open new options for character design.
Like the white of the eye is black, the iris is deep red, the pupil is black. Like from the witcher eye here(picture Demon). https://www.nexusmods.com/skyrimspecialedition/mods/2921
Again Thank you!
I'll search for this artist and get some references, it will take some time, but until the end of the month I'll post it, thank you <3
Good work!
I will need some time until my characters appearance is fully balanced to these new eyes(I need to lift those eye lids). But at least I can now start to make something that looks more convincing. My personal favorite are the eyes with brighter colors(yellow blue), but that might be my ENBs influence. Do they have a "glowing"(not LED bright) texture integrated in them? I know some eye mods use that to fix the dark ENB issue, like ....this one https://www.nexusmods.com/skyrimspecialedition/mods/2921
And it gives me a bit more motivation to try again converting this
https://coco2048.blogspot.com/2018/11/cocosuccubusorcallbodyslidereleased.html?zx=3c5cf2c41c5224fb
into my Fallout4.
My issues are:
1. I need to create an independent mod(so it has its own ESP).
2. I not sure what it is but the positioning in outfit studio needs to be 120 units above the character so it aligns ingame with the character.
3. the hooves are distorted and are stretched abomination when moving. I assume the bone weight area needs to be adjusted.
4. I have litttle to no experience with outfit studio.
Thank your very much!
I wonder if someone else want a succubus or comparable themed character how they will find your eyes. When I wrote my comment here(asking if you know a mod with this feature) I wanted to be sure that I did my best in looking. I did it in desperation after checking every eye texture mod on nexus for fallout 4. Is there a hidden search technique I don`t know about?
Again Thank you very very much!
Probably is your enb that is making them glow, it happens when the texture is too bright, also they are Skyrim textures, normally it get too bright or saturated in FO4, but I adjusted the bright before uploading.
Here you can see the uploaded texture (left) vs the original (right)
https://i.imgur.com/Sm6DegA.png
But if your enb let the colors too bright I can upload the original darker version.
I just loved this succubus race, now I can make one of my OCs in Skyrim aaa
Wish I could help you with this, but I know nothing of outifit studio and how to import meshes to fo4 or skyrim. RN I'm trying to made a costumized NPC but I'm struggling so hard aaa
Also I don't know if there's some seach tool, the only thing It know are the tags I think, but they aren't so specic :c
So the darkness effect is not so much my ENB but the white of the eyes is darker in your textures. I assume the reason is that comic style texture eyes do not translate well into Fallout 4 graphics.
https://memeworld.funnyjunk.com/thumbnails/comments/Xenobiology+_c7f58c83a6d1ad4fec6b27695d544205.jpg
Except if one plays as Nanako Chan (which I do not)
https://www.nexusmods.com/fallout4/mods/38588
Then nearly all of your eyes have (as they should have) thicker rounded end at the pupil.
The ones that don't have this feature are:
GoatyBlueYellow
GoatyViolet
there are some where the effect is reduced. Like GoatyGold.
After checking various real goat eyes and some succubus interpretations I started fiddling(my paint level skills) with one of your textures and understood why you made the thicker rounded edges. I reduced the thickness off the middle part of GoatyBlueYellow while keeping the edges thick and round. Now I learned(why you did that) that otherwise the pupils would look a bit like a plain bar.
Here an exaggerated shape idea, the middle might be a bit too thin(with the mix brush), but I think the irregularities/inperfections make it more interesting. Also I tried to brighten the white of the eyes but I am not good yet with the photoshop tools so I brightened everthing via the correction and color graduation tool.
https://abload.de/image.php?img=goatyblueyellow-thinnsjj3p.jpg
Results:
Original: https://abload.de/image.php?img=bredvortexaorigh6kx5.jpg
Modified: https://abload.de/image.php?img=bredvortexamodit0kmq.jpg
I would have send you the dds file but the website doesn't allow these files.
The choices of colors for the iris are wonderful and I will definitely play with them and see what suits best. But you surely know your self that this process takes time.
Again Thank you very much for these eyes!
Because the wonderful strong colors like the red or purple on the pupil seems to have not enough contrast. (color dark + pupil dark= difficult to see)
Again if my own photoshop skills would be better I would have experimented more myself.
But I am working on it!
I was wondering if I was rude by accident(like a child happy about his toy) but then I checked when you last answered to someone here and then concluded that you are just busy with something important.
What ever it is I wish you good luck or success .
My bad it was too dark, I'm not using ENB for FO4 so I tought that it was too bright for enb users and made it a little too dark as I'm used to Skyrim enb and the colors get too bright there hahah
But now I noticed that some enb users need brighter colors, it will be a little hard to make it look good, as my PC explode if I put an enb, but if you don't mind I can notify you when I upload them and you give me the feedback.
I really liked the thinner pupil, I made them a little too thick because I was afraid it would look weird ingame, but now that I saw the edits you made I just loved it!
To bright the white of the eyes I suggest you to use GIMP, it have awesome coloring tools that are easier to find and work with and it's better than PS to work with DDS files, I usually get some bugs in the textures saved in PS with the exacly configs as I use in GIMP.
In general I'll add the following new options:
- Brighter Colors
- Thinner Pupil (and fix the thicker that aren't like the others)
- Brighter "white of the eye" (You think a "humanish" white would look good or just bright the originalso it will be light red?
BTW you're doing a good job with the edditing and your character is so lovely the eyes fitted her so well <3
Thank you!
"
In general I'll add the following new options:
- Brighter Colors
- Thinner Pupil (and fix the thicker that aren't like the others)
- Brighter "white of the eye" (You think a "humanish" white would look good or just bright the originalso it will be light red?
"
I can see the arguments for your first version after I had experimented a little bit.
And this is just a matter of taste.
About the white of the eyes: Usually when I pick eyes for a character I either use something really dark(close to black) or standard human white.
The in between greyish reddish colors for me look like some illness or state of decay(ghouls).
About the iris colors: you are completely right your statement that colors are more the responsibility of the enb user. You can't make eyes that work for every possible enb.
What I meant with brighter colors is the issue when you have a dark iris(dark red) and a huge black pupil, that it lacks contrast between them.
Maybe you know some color trickery...
And I thought about the thick vs thin pupil issue and what the rounded edges are for.
This type of iris is when it is relaxes like the standard ones you did before.
But like our human eyes, the iris can contract and what happens is the the pupil slit gets thin but the edges remain relatively round and open.
I just felt the need to tell you that this was again just a matter of taste and you did a good job.
The reason why I made the pupil thinner was that the eyes on the character are not always fully open and if the GOATY iris is thick it looks a bit strange. I had tried to make the face a bit more,.... fantasy succubuss goaty(can't think of a good word) but the Looksmenu options are a bit of an hassle... , the goal was to have wide open eyes on a face that looks good. When I am finished with the new face I will upload the screen (also learned how to make better screenshots).
I experimented in the meantime with photoshop on a skin texture(NSFW) and learned some skills(normal map + specular map trickery). So I will be able to fix any enb color issue in the future myself.
What ever version you decide to upload , I am sure it will be great!
And I will give feedback if that is fine for you.
Thank you again.
Keep up the good work.
I'm asking because right now I'm using another eye replacing mod but really like yours but I wanted to know before uninstalling if you have any robotic-like eyes...
I also can make a robotic-like eyes, it's a great idea tbh!
It will take some time but until the end of the month it's done.
Many thanks!
HUE... hue... lol
That was subtle... :p
The name of the mod had to come from somewhere hahah
aBsoLuTeLY GORGEOUS!
I guess one pic says 'gorgeous' better than i can write it
Thx again!! (:
And gorgeous is you char, she is so pretty <3
Keep the good work, fight the good fight.
All the best for ya
I have never modified a character's appearance after creating the Lone Wanderer in the very first scene, so have no idea what I am supposed to do here.
Advice would be appreciated, please.