Just made an update. The military backpack should now have ballistic weave compatibility. Added an optional download and updated the main file, enjoy!
This is a work in progress if the backpack ballistic weave or something doesn't work I'll try to see if I can fix it. Make sure you've progressed in the railroad with tinker tom. I know I tested by using console command and it shows the weave on backpack and other items, but if it's missing let me know in comments or message me I'll look into it.
So a few pieces of armor are giving me issues when adding ballistic weave: - The Doom armor / Helmet - The military backpack - The Iron Helmet
The ballistic weave will work if you use Crafting Framework: https://www.nexusmods.com/fallout4/mods/40650 and Armor Clothing overhaul to compliment it : https://www.nexusmods.com/fallout4/mods/40919 . . If any items give you issues please use the crafting framework some pieces of armor are stubborn when I attempt to put weave on them but it should work if you use crafting framework to show the weave and legendary attachment point.
If any modder can figure out or show me how to fix this I would be very thankful. Would love to have the ability for weave to show up correctly for Iron Helmet, Doom Helmet / Armor, and backpack I'd appreciate it a lot.. The other outfits are working fine in base game as far as I can tell.
I downloaded the Vault Suit Customization Stand alone enhanced file. The custom vault jumpsuits with no number do not have the ballistic weave option, but interestingly enough the vault utility suits do have the option for ballistic weave. Both of these are found in stacks of 20 or so in the basement of Vault-Tec Regional HQ for the quest given to you when you download the Vault Suit Customization mod from Creation Club. This is still an awesome mod and I endorsed it a long time ago because I also use the files for Chinese Stealth Armor, Graphic T Shirt Pack and Tunnel Snakes and all of those work great.
This is the only pic i could find of the utility suit for fallout 4 Utility Suit
edit: So last night after downloading this mod I happen to explore vault 75 and every locker has multiple vault 75 jumpsuits. I end up with about 20 vault 75 jumpsuits after I leave. I then go to an armor crafting station to see if I can put ballistic weave on it. To my surprise not only can I put on ballistic weave, I can also change the vault suit number and change the color. This means that it was the creation club mod Vault Tech Customization that must have changed the leveled list AND let me change any vault suit. I tried it with my vault 111 vault suit and same thing, I can change the number and color and apply ballistic weave. I should note that I have both Armor and Clothing Overhaul and this mod installed so this might be a side effect of having them both installed but as far as I am concerned this counts as this mod working as intended.
So... does this mod still work? Because i would love to add some ballistic to my CWM and after spending REAL MONEY and finding out i can do f*#@ all with it like half the CC content i was over the moon finding this mod however.... it doesn't seem to work? None of the links have mods that work anymore. I checked ECO and can add ballistics to everything but those damn outfits. Can't even see them in any workbench :( Any fix?
Several things. 1. Brilliant Mod. 2. Can you do this same under armor mod for the Vanilla items? (ie Hazmat Suit, Tuxedo, Coveralls, Etc.) 3. Can you add Noir Penthouse as a separate file? That appears to be the only one that's missing from the sperate file bunch.
Hi, thanks for the mod. But I don't see Noir Penthouse anywhere in your file list? It's listed in the main description as being supported, but no actual file? (the Detective outfit).
I wanted to put this on the bugs section but i'm scared i'm wrong or if it's addressed already. Basically, when i install the capital wasteland version of this mod, the merc charmer female outfit makes my character's legs invisible, can anyone confirm this?
Unfortunately I don't get ballistic fabric for the simple CC-Vault suits. I have looked in FO4edit. There is an entry for ballistic fabric for the normal CC-Vault suits in your Mod, but it doesn't work for me in the game.
I have loaded the following mod: Vault Suit Customization Stand alone enhanced
Heya I just found the mod Leveled List Injector Script maybe you can use that to inject some stuff from cc? Like, a normal, non legendary version of the knife in Pint sized slasher, and the outfit for the body. Same with the stuff for the capital wasteland creation club mod. *Edit* Backpacks would be cool too to see on settlers and raiders
True, but I find that at higher levels they tend to appear more often around gunners. I usually end up with enough backpacks for all my followers and then some.
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This is a work in progress if the backpack ballistic weave or something doesn't work I'll try to see if I can fix it. Make sure you've progressed in the railroad with tinker tom. I know I tested by using console command and it shows the weave on backpack and other items, but if it's missing let me know in comments or message me I'll look into it.
So a few pieces of armor are giving me issues when adding ballistic weave:
- The Doom armor / Helmet
- The military backpack
- The Iron Helmet
The ballistic weave will work if you use Crafting Framework: https://www.nexusmods.com/fallout4/mods/40650 and Armor Clothing overhaul to compliment it : https://www.nexusmods.com/fallout4/mods/40919 . . If any items give you issues please use the crafting framework some pieces of armor are stubborn when I attempt to put weave on them but it should work if you use crafting framework to show the weave and legendary attachment point.
If any modder can figure out or show me how to fix this I would be very thankful. Would love to have the ability for weave to show up correctly for Iron Helmet, Doom Helmet / Armor, and backpack I'd appreciate it a lot.. The other outfits are working fine in base game as far as I can tell.
This is the only pic i could find of the utility suit for fallout 4
Utility Suit
edit: So last night after downloading this mod I happen to explore vault 75 and every locker has multiple vault 75 jumpsuits. I end up with about 20 vault 75 jumpsuits after I leave. I then go to an armor crafting station to see if I can put ballistic weave on it. To my surprise not only can I put on ballistic weave, I can also change the vault suit number and change the color. This means that it was the creation club mod Vault Tech Customization that must have changed the leveled list AND let me change any vault suit. I tried it with my vault 111 vault suit and same thing, I can change the number and color and apply ballistic weave. I should note that I have both Armor and Clothing Overhaul and this mod installed so this might be a side effect of having them both installed but as far as I am concerned this counts as this mod working as intended.
Sadly on every vault can't insert ballistic
Edit: I was lying apparently I am really bad at looking at the right parts of my inventory.
(CWM = Capital Wasteland Mercernaries)
1. Brilliant Mod.
2. Can you do this same under armor mod for the Vanilla items? (ie Hazmat Suit, Tuxedo, Coveralls, Etc.)
3. Can you add Noir Penthouse as a separate file? That appears to be the only one that's missing from the sperate file bunch.
https://www.nexusmods.com/fallout4/mods/40919
Unfortunately I don't get ballistic fabric for the simple CC-Vault suits. I have looked in FO4edit. There is an entry for ballistic fabric for the normal CC-Vault suits in your Mod, but it doesn't work for me in the game.
I have loaded the following mod: Vault Suit Customization Stand alone enhanced
https://www.nexusmods.com/fallout4/mods/26534