Fallout 4
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Garnithor

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Garnithor

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About this mod

Improoves every weapon that is ingame, Mostly in Terms of damage.

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This mod has changed a LOT the new Version is quite different, here the link



What would you say to additional recieviers and mods for guns? Like chambered in different calibers etc? Fire away in the comments


This mod changes every weapon In the game.
All melee weapons have double vanilla damage.
Automatic Receivers increase weigt twice as much as in vanilla, and remove half as much damage as before.
Missile Launcher mods are a lot lighter, and the launcher does alot more Impact damage and a bit more aoe damage
The fat-man is a Monster. It has massivly boosted Explosion damage and can kill you even in power armor pretty quickly (at least when playing survivial)
Grenades do about 50%-100% more damage.
The broadsider does twice as much.
Flamethrower now does terrible ammounts of damage, both energy and ballistic
Reduced ammo capacity for most weapons.

All in all, every gun in the game got buffed. Automatic receivers and now worth a damm to :P

If I missed a gun, please tell me and i will fix it

Ps. This does also buff the damage from Brotherhood vertibirds

Best used in conjunction with my power armor overhaul. Now Missile LauncherĀ“s are the death of power armors :P


I am Currently working on a creature re(Balance) mod that makes deathclaws what they used to be. The same with sentry bots and other miniboss enemies.