I use this plugin with "Redistribute Weapon Lists - Pipe guns removed", and several weapon mods like Doombased Merged Weapons, Beretta M9-FS and M79 Grenade Launcher, among others.
At level 1 you don't see any difference, but at mid or high levels... FUN
A raider with a Beretta... a raider with a Glock... a raider with a rusty pipe... a raider with a LK-05... oh no! a raider with a grenade launcher!
I'm very happy with the result, and I recommend to try it.
I don't know what mad combination of mods you are using. If you try this mod, please share your experience, saying your level and mods.
I'm not 100% sure. But it seems to be compatible. Leveled Raiders modifies raiders' level (and therefore weaponry), and then Scourge will randomize stats. So it should work fine ;)
Is youre mod with the mod "Desperate raiders" compatible? You only gave them a bit lvl scaling, while the other mod adds more clothing and damage resistance too them!
Terrific mod. Already endorsed and would endorse a second time if I could. I've been looking at 4estGimp's Raider Overhaul recently. Would that work OK with this? https://www.nexusmods.com/fallout4/mods/51658
I think is "not 100% compatible" but it will probably work fine. If you load this after Raider Overhaul raiders will be "leveled", but some minor features from RO will be not applied (for example, changes to raiders stats). Anyway RO is mainly bassed on armors so it will be a nice combo ;)
hello, what will happen with raiders inside small interior buildings? like the one in Lexington apartments.. will they have chance of getting grenade launcher too? I don't mind with that though but, I have to try it out to find out what are the odds.
also what about legendary raiders? they have separate "Legendary" name in front of them so maybe it doesnt get modified by this mod?
About legendaries: Just like unique raiders, they use standard raiders data as a template, with some bonuses. So they get the "leveled" weapons as well.
Not full compatible. Raider Overhaul make its own tweaks to raiders.
But you can try load my mod after Raider Overhaul. Probably most raiders will be "leveled", and probably they will use new outfits and weapons from Raider Overhaul. But not sure.
59 comments
I use this plugin with "Redistribute Weapon Lists - Pipe guns removed", and several weapon mods like Doombased Merged Weapons, Beretta M9-FS and M79 Grenade Launcher, among others.
At level 1 you don't see any difference, but at mid or high levels... FUN
A raider with a Beretta... a raider with a Glock... a raider with a rusty pipe... a raider with a LK-05... oh no! a raider with a grenade launcher!
I'm very happy with the result, and I recommend to try it.
I don't know what mad combination of mods you are using. If you try this mod, please share your experience, saying your level and mods.
I'm not 100% sure. But it seems to be compatible. Leveled Raiders modifies raiders' level (and therefore weaponry), and then Scourge will randomize stats. So it should work fine ;)
Sorry for very late response. I'm currently offline from modding, temporarily. I'm catching up on notifications.
Not compatible, both mods modify raider stats.
I think is "not 100% compatible" but it will probably work fine. If you load this after Raider Overhaul raiders will be "leveled", but some minor features from RO will be not applied (for example, changes to raiders stats). Anyway RO is mainly bassed on armors so it will be a nice combo ;)
of getting grenade launcher too?
I don't mind with that though but, I have to try it out to find out what are the odds.
also what about legendary raiders? they have separate "Legendary" name in front of them so maybe it doesnt get modified by this mod?
About weapons, yes they may have random stuff :P
About legendaries: Just like unique raiders, they use standard raiders data as a template, with some bonuses. So they get the "leveled" weapons as well.
Is this compatible with Sim Settlements 2? I want to use it but i dont know if it will break the gunners storyline interaction with raiders
It seems to be 100% compatible (SS2 doesn't make changes to raiders, it uses vanilla raiders data, so it will use leveled raiders data as usual) ;)
Well, it is compatible. Vanilla raiders will be "leveled". But new enemies spawned by Combat Stalkers will be as they are in that mod.
But you can try load my mod after Raider Overhaul. Probably most raiders will be "leveled", and probably they will use new outfits and weapons from Raider Overhaul. But not sure.