Documentation

Readme

View as plain text

At first glance, this mod may seem like it's just a merge of other mods that already exist. I assure you that it is not. Although it did start that way, I went through and cleaned up / improved upon all of them.

********************************************************************************************
Here is the list of changes this mod makes:

* Custom Makeshift Robot Workbench object (found nowhere else!)
* Workshop settlement objects from BRB (Blood, Rust, & Bone), now script injected, so no conflicts
* Robots will no longer ask to join you when you walk past them.
* Robots now have dialogue options when assigned as Vendors or Doctors
* Increased the amount of junk found by Eyebot Pods
* Vanilla Robots now use Automatron Parts and can be modified.
* Robotics Expert level 1 now unlocks the Robot Workbench, Starts the Automatron quest line, and allows you to Assign Robot Provisioners (not including codsworth, ada, curie)
* Robotics Expert level 2 unlocks Telecommand Robot Hacking (uses different range method than any other I've seen)
* Robotics Expert level 3 unlocks all robot parts regardless of completing quests. (includes Nuka-World parts)
* Fixes 3rd Person bug where robot hacking returns you to 1st Person view instead of 3rd Person view

********************************************************************************************

Works great as foundation mod for your robotic needs. This is my first mod, but I have some development experience in my background. Please report any bugs.
~G