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napoleonofthestump

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88 comments

  1. PegasusKoga
    PegasusKoga
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    I've installed your awesome mod, all it's prerequisites and combined it with the full Another Pine Tree mod.

    Can't wait to see how glorious my Commonwealth will look once i'm done with building my load order and i can get out of that Vault!

    (with my luck i'll probably get greeted by an insta-crash, haha)
    1. napoleonofthestump
      napoleonofthestump
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    2. PegasusKoga
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      Thank you for that sweet gif, it legit put a smile on my face.
    3. napoleonofthestump
      napoleonofthestump
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      Heck yeah!  LeVar Burton has that effect on me as well.
  2. WellUfoundme
    WellUfoundme
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    nice work! 

    but this is too green for me.

    I try to unstall it and then the grass loses its material and turns purple.

    How can I restore it to its original appearance?

    sorry about my english.
  3. zesky67
    zesky67
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    I don't know why only this kind of grass moves stiffly back and forth on the ground, but does not move with the wind, and many of them seem to be not planted in the soil. Under the light, there will be this kind of cut shadow
    The grass texture is using GrassSheet01_D What do I need to do to fix it?
  4. deleted192323513
    deleted192323513
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    I already commented on your original mod, thought I should praise your work here too, such a beautiful grass! A question: I have Seasons Change, and its MCM config limits the types of grass to 15. I managed to change that limit to 32 (also in the game's ini file of course), but I still feel like I'm not having a dense grass like I see in the pictures here... My iMinGrassSize is 40, but I believe somehow it's not loading all grass types as it was supposed to. I also have Grass Reworked, but this should limit grass only in specific areas, right? Any ideas to fix that?
    1. napoleonofthestump
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      Thanks for saying!  Curious dilemma- something's conflicting with something else here, but not quite sure what.  Is the original VELDT .ESL activated, and does it have load precedence over the other grass mods?
    2. deleted192323513
      deleted192323513
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      You mean the original VELDT.esp? Because I don't have an ESL file here. So the plugins are loaded in this order: True grass, VELDT, VELDT original recipe. I checked with FO4edit, VELDT Original Recipe is the last one changing grass. For mod's load order, the same, but with this greener pastures textures after all these.
    3. napoleonofthestump
      napoleonofthestump
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      Ah, I see.  Maybe try disabling the 'Original Recipe' ESL and keep everything else the same.
    4. deleted192323513
      deleted192323513
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      Thanks, I'll try that!
    5. deleted192323513
      deleted192323513
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      It did not work. I was thinking maybe it could be related to a ground texture I'm using that is covering some grass. Because at red rocket there's plenty of grass, but most of time it's like this second picture. Sorry for low quality, for some reason my print screen button isn’t working ingame. https://imgur.com/a/nMnhjap
  5. BeautifulZelda
    BeautifulZelda
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    god so beautiful best grass mod ever
    1. napoleonofthestump
      napoleonofthestump
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      Thanks!
  6. 1big101
    1big101
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    God damn this mod is beautiful. Only problem is the grass reaches the sidewalk and cement of a bunch of places, noticeably in Sanctuary, and I'm wondering if there's a way to get the grass off the walkways.
    1. napoleonofthestump
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      Thanks.  Unfortunately due to the way grass is placed according to underlying ground texture, if the grass were removed from the gravel textures underlying sidewalks, etc., it also wouldn't appear beside railroads, etc. leaving the rest of the landscape looking unnaturally trim for a post-apocalypse.  You're welcome to fiddle around in xEdit to remove grass from offending texture sets, just be advised it'll affect the whole lush vibe. 
    2. 1big101
      1big101
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      Gotcha, I can honestly deal with it because of how beautiful everything looks anyways lol. Thanks for the great mod :)
  7. deleted40066950
    deleted40066950
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    I was using Grasslands 2.0 and up until swapping to Veldt-Greener Pastures i thought Grasslands was the best Grass/Landscape Mod on the Nexus, nothing could convince me otherwise, but dude, Veldt and Greener Pastures....im legit hard for this mod. Absolutely amazing work, just sad i couldnt Endorse it hard enough lol. question about Greener Pastures tho, im 11 hours into my game with it, i havent passed Concord tho, i made it up to Sunshine Tidings (im doing some Settlement quests to get them out of the way along with Depravity and Conqueror beginnings) and wanted to ask, does Greener Pastures turn all the grass lush and green? or do you still get the bio-diversity advertised in Veldt Original? im curious, i got GP because i rlly dont like the dead grass look (in any mod) but was still hoping to retain the diverse grasstypes per region. thanks! and keep up the great work Napoleon!
    1. napoleonofthestump
      napoleonofthestump
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      Thanks!  Like VELDT, BOREALIS, and all my landscape mods, Greener Pastures does indeed feature different biomes in different parts of the map.  It's a little subtler than the others, because it's all shades of spring/summer green, but the differences are there.
    2. deleted40066950
      deleted40066950
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      awesome, thanks dude! because of Veldt i cant even recognize the Commonwealth anymore, i showed my brother who also loves this game and he didnt know what i was showing him until i came upon the Red Rocket next to Sanctuary and he was stunned. im never playing Fallout 4 again without this one! keep up the amazing work! 
    3. napoleonofthestump
      napoleonofthestump
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    4. DentedMods
      DentedMods
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      Kudos simply for that blessed reply and I look forward to scout the meadows with my scope now when they're a bit prettier! =)
  8. bingyueshuo
    bingyueshuo
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    It was a beautiful meadow, but the grass was so high that you couldn't see the enemy or the dead bodies···
  9. Veekz
    Veekz
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    Is there a way to modify the "height" of the grass?
    1. napoleonofthestump
      napoleonofthestump
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      Yep, you can edit individual grass records in xEdit pretty easily.  There's even a 'height range' box that you can tone down for the larger meshes.
  10. IdylanI2019
    IdylanI2019
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    This mod killed my fps, I had 60-120 fps and with this mod activated I have 30-40 FPS. RTX 2060 12GB