Fallout 4

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Jadibee and Shoeburglar

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jadibee

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93 comments

  1. jadibee
    jadibee
    • supporter
    • 43 kudos
  2. queue1
    queue1
    • member
    • 3 kudos
    finally a revolver for early game, so many weapons added to level lists are always meant for level 30+
  3. BobLennart
    BobLennart
    • member
    • 1 kudos
    The PM eagle seriously needs to be a standalone with custom animations. I love it so much but the broken animations ruin it for me... So sad.
  4. Fantles
    Fantles
    • supporter
    • 0 kudos
    I really like this mod. However: I recommend a particular patch from NexusMods to go with it. Fixed Bulldog Revolver by BramNexus will address these issues. I recommend a new game using both mods for the reasons below. 

    Pros:
    - Very lore-friendly
    - Four-shot .556 revolver 
    - Unique six-o-clock barrel design
    - Deaglarov monstronsity included
    - Optional .esl version

    Cons:
    - Issues won't be apparent until you're about 10 levels in to a save.
    - Unfortunately with the way the scripted LL injection was done here, you'll find the pistols oversaturating spawns.
    - Example: every Diamond City guard will use the PM Eagle exclusively.
    - Has issues when incorporated into a merged level-list.

    With Fixed Bulldog Revolver this should be fine. There isn't currently a .esl version of that mod but it should work. But to emphasize - you don't want this mod alone in a save game. It'll need the fix to avoid a broken save later down the road.
  5. Teruraku
    Teruraku
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    • 2 kudos
    Firstly, I love this mod. These revolvers are gorgeous. Would love a restored version with a complete grip guard and all that, but its still great. The only issue I have is that...something is going on with the LL and it seems to be this mod. Mainly EVERYONE has one of these. At one point I went around Diamond city and every single NPC had at least two on them, and some had one or two PM eagles on them as well.. I've been killing enemies that not only have an other main weapon equipped but they also have one or two of these revolvers in their inventory. I'm not sure what I can do to fix this though.
  6. sha3
    sha3
    • member
    • 6 kudos
    Wow, the mod's option for ESL install already got me endorsing, haven't even used the guns yet (which look lovely btw!) Thanks!
  7. BigWeldie
    BigWeldie
    • member
    • 1 kudos
    Anyone else having problems with the suppressor on the PM Eagle obstructing the sights?
    1. eagle91
      eagle91
      • member
      • 1 kudos
      This is intentional. There are suppressors obstructing sights of handguns IRL as well.
  8. LegendaryD
    LegendaryD
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    • 6 kudos
    Love the designs of these weapons, they feel as though they are supposed to be rare finds, due to their unique and zany characteristics. That’s the one issue I have with this mod, is that these things spawn on not just enemies, but BOS, DC Guards, railroad, minutemen, scavengers, mutants, settlers, and everything else that moves and some that don’t (ie static loot boxes) in game. Being script injected you cannot change their spawn rate or remove them mid playthrough so it’s either start a new game and try and make them spawn less/remove them or just deal with the fact they spawn as frequently as pipe weapons even though they are structurally unique. A no leveled list inject version of this with the PM spawning on the communist sub and the Bulldog spawning by General Beckers corpse (for example) would truly make this mod shine by creating scarcity for these uniques making them enjoyable and not just throwaway loot
  9. DragonCount
    DragonCount
    • supporter
    • 2 kudos
    Really love the design of the bulldog revolver and the concept. Though my only qualms are that almost every Diamond City Guard as well as guards inside Vault 81 seem to use only that and the PM Eagle. The Eagle I'm personally not as much a fan of sorry to say. Personally I'd split the two into separate weapons or give an option for one or the other or both.
  10. mangjose170
    mangjose170
    • member
    • 4 kudos
    great mod. Permanent on my load order unless it's deleted on Nexus. Cheers fam
  11. deleted1841891
    deleted1841891
    • account closed
    • 0 kudos
    Nice mod. I got a few small request. 1 Can you please make the revolver double action? 2. Can you make the pistol have a optional longer barrel? 3. Can you make the revolver multi-caliber? Ideally .45.