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tacoduck300 - GlennCroft

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GlennCroft

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  1. emmingerl
    emmingerl
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    Disappearing body?

    Solution:

    Use BAE and extract the main ba2 file into a new folder and then extract the texture ba2 in another new folder. Then drag drop the "Tacoduck" folders from your new locations into the appropriate folders. (mesh in data/mesh yadda yadda)

    Fire up game and enjoy!

    Problem for me is that only the cowl and the body show up in chem lab but, no biggie for me.
    1. GlennCroft
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      I think I'm gonna upload a loose files version, I packed textures.bsa using archive2 and selecting textures in the settings for the compression, weird. Oh and thanks for pointing me about the mask not appearing in the chemlab, maybe I deleted the record which makes it craftable.
  2. jerboaDS
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    Archive version works fine. You just have to rename the esp to "TDVaultStalker.esp"...
    ...or rename both archives to match the existing esp

    Archives won't load at runtime without a corresponding ESM, ESL, or ESP to tell the engine to load them. Their names have to match completely with the obligatory " - Main" or " - Textures" suffix.

    No existing COBJ for the other outfit, hence why it doesn't show up as a craftable. Looking forward to the fixes and updates. I'm diggin the helmet/mask. Thanks for sharing!
    1. GlennCroft
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      I'm an idiot. It was so simple I didn't even notice!! Thanks for your time and helping me with the problem! About the craftables, yeah, exposed version and the helmet hat are going to be available in the final release. I just added the console command only for the exposed armor because the helmet hat cause clipping on the convex areas.
  3. DjEnime
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    Thank you soo much for this mod mate
    1. GlennCroft
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      Thanks mate, you-re very kind. The mod has to be polished, It-s still in beta, I'll finished it when I-m available tho!
  4. Valahul
    Valahul
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    Does this have stealthboy capabilities like the Chinese stealthsuit?
  5. WhitePhoenixPT
    WhitePhoenixPT
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    Is there any possibility that you would make a version that didn't need the Far Harbor DLC in the future?
    1. leonthemighty24
      leonthemighty24
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      id like to know too
  6. death4reaper667
    death4reaper667
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    can anyone tell me the location of this armor
  7. JumpMan117
    JumpMan117
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    was really excited when I saw this, but armor makes my Toon look invisible? I am using EVB, will that be the cause?
    1. GlennCroft
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      Sorry to read that mate, can't tell you if that's the cause. I made the outfit based on vanilla body. Check the Vault stalker mod, if that outfit works fine for you then is my mod which causes that bug.
    2. JumpMan117
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      will let you know. it's not EVB so ill try that mod tomorrow.
    3. Tivoko
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      I know when I tried it using CBBE I had the same issue. I extracted the mesh and opened it in outfit studio, the mesh and textures loaded up fine there and I went ahead and added sliders to it for my own use, but still invisible in game.
    4. GlennCroft
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      Did you load a cbbe body as reference, copy de the bones wights of all the outfit layers and then Sliders>Conform all?
    5. JumpMan117
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      Just update too Vault stalker works fine no issues there
    6. JumpMan117
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      added loose files working now
    7. GlennCroft
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      Glad read that mate!! Still no idea why sometimes loose files works and bsa don't, maybe I screwed it up with the compression settings.
    8. JumpMan117
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      Glad we have a fix love it so far!!!!
    9. GlennCroft
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      Thank you mate!!
  8. solidshaow4
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    any news for a fix for invisible body
    1. GlennCroft
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      If I can only know why is that happening to a few people. Emmingerl pointed out that using loose files fix the problem, I'm uploading those right now.
  9. HAILpalidan
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    will there be like a alternate file that has the regular ninja outfit?

    1. GlennCroft
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      Yes, but it would take some time. I have to finish the alpha release for this one first.
  10. Joistikas
    Joistikas
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    Dayuuum. Now I can finally be the wasteland Grayfox. All that's missing is a katana :P
    1. GlennCroft
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      Yes you can mate! Well for the katana, there's plenty o' mods here!