Fallout 4
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sayaheca

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76 comments

  1. sayaheca
    sayaheca
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    Hello all,

    During this really hard time for me and most people in the world, try to get away from health problem. Get well everyone, take care of you and your families.

    Have fun anyway !
  2. sayaheca
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    Thank you all for your support !

    Next gun will be a full auto shotgun rifle coming from another game ! More modern, but with a lot of options and customisations.

    And I'm actually learning animations, but it's hard and will take me a lot of time ^^
  3. Frank0815
    Frank0815
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    hello,
    in power armor i don't have reload sound when in 1st person but i do in 3rd person.
    can someone confirm? or is it on my end?
  4. fraquar
    fraquar
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    Bullpup .300 Win Mag - it screams Tinker Tom's Special.  
    A 6 rd semi auto .300 Win Mag?    If that isn't "Special" I don't know what is.
    A long range round in a DMR package - nuts, just like Tinker Tom.......
    Hit me Tom.....
  5. GermanCheetah
    GermanCheetah
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    it seems that the "decal barrel right none" shows bos instead
  6. Thalemes
    Thalemes
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    Hi, my favourite sniper weapon finally!
    Please could you add this to levelled lists
    Please
    Please,
    1. ghettogodzilla36
      ghettogodzilla36
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      https://www.nexusmods.com/fallout4/mods/49078?tab=files
  7. EinBlonderTraum
    EinBlonderTraum
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    Thanks for putting this gun into the game. I remember first seeing this sniper rifle in Fallout 3 on a super strong human enemy between Megaton and "Walmart" the Super Dupa Mart (I cannot remember what mod added the NPC and what added the rifle; alot of Fallout 3 and Vegas weapon mods are no longer available on nexusFiles).

    I like weapons with distinctive shapes; it add some memorability and variety to the game.
    1. ghettogodzilla36
      ghettogodzilla36
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      wrong comment
  8. onymaru9
    onymaru9
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    So idk what im doing wrong but whenever i set the weapon holster to look like my gun lets say black, and use visible weapon config whenever i draw it and holster it back it goes back to looking normal..what am i doing wrong? Shouldn't stay modded instead of going back looking stock?
  9. sigmaceti21
    sigmaceti21
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    small question, did you use script to add to vendor level list or you have add to game level list? see I have a mod that I am using that has change level list for my game and I don't wanna start new game
  10. Nyuuki09
    Nyuuki09
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    My man! I just saw this mod got reviewed on JuiceHead's video, and no more thinking i downloaded it, Awesome mod considering i also play GFL and love this raifus and bout to download more of your awesome mod!

    Also what is the backpack mod you use? I love the tacticool look of it.

    Cheers mate!
    1. sayaheca
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      thank you !

      the backpack is a port from another game, (the division to be exact) and will stay private for legal stuff reason =)
  11. kokomon1990
    kokomon1990
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    i installed the mod..why is its not showing in the chem lab?
    1. sayaheca
      sayaheca
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      your game is updated to 163 ?
    2. klauskunkel
      klauskunkel
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      some patch like calibers for WA2000 or Reaper's WA2000 moves it from the chem lab to the WeaponSmith Workbench (not Weapon Workbench!).
    3. sayaheca
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      nice to hear that the mod is still working
  12. Headcase
    Headcase
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    I luv all your weapons, so is there a chance you will do an all in 1 package mod so we can save on space. Thank you and keep up the great work.
    1. sayaheca
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      a merge mod will be a nightmare for me, but I'm thinking about it for a long time =)