I am able to console command the shotgun, but not the flamer or cryolator...my guess is that my mod "Better Cryolator" is conflicting with this mod, works out as I like to have both weapon options and dont need a queen spit cryolator or flamer. Thanks for the mod, keep the good work flowing!
I wish, but I have tried everything I can think of to remove the flame from the Flamer... even deleting all the .nifs from the Ammo and Projectile while making the projectile think it was something completely different and there is still a flame coming out of it. If I had success removing the flame then I could re-texture the flame. I will look around tho, anything can always be played with more.
Yes both .esps have the same name, but the FlamerandCryolatorAdded.zip's .esp file actually contains all three weapons: Combat Shotgun, Flamer, and Cryolator. So if you want more than just the Combat Shotgun just add the FlamerandCryolatorAdded.zip's .esp file and you can have access to all three Weapons and Ammos.
Hmmm... good idea, I will think on this... probably would be more doable than some due to the game already having Light Blue Laser projectiles, it would just take some manipulating after that.
Probably yes, but I have another 2 weapons to make (not including the Prime Lasers) before I will play around with the Ice Lasers.
So it might take a little while, but luckily I am getting a lot better at this in terms of it doesn't take me nearly as long to make a mod now (the Nuke Rifle/Sniper took me about 5 days ~2-3 hours each day, because I was just learning FO4Edit myself without using anything to help me understand it).
When it is made though I will give you credit for the idea.
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So it might take a little while, but luckily I am getting a lot better at this in terms of it doesn't take me nearly as long to make a mod now (the Nuke Rifle/Sniper took me about 5 days ~2-3 hours each day, because I was just learning FO4Edit myself without using anything to help me understand it).
When it is made though I will give you credit for the idea.