File information

Last updated

Original upload

Created by

Alepap

Uploaded by

Alepap

Virus scan

Safe to use

Tags for this mod

240 comments

  1. Alepap
    Alepap
    • member
    • 19 kudos
    Locked
    Sticky
    Currently Working on alternate resolution versions for Widescreen and Ultrawide
    Widescreen
    2560x1440
    3840x2160

    Ultrawide
    2560x1080
    3440x1440
    5120x2160

    EDIT: Done.
  2. Alepap
    Alepap
    • member
    • 19 kudos
    Locked
    Sticky
    UPDATED TO 1.2

    Location for NV TV 1.ini preset has been changed from
    C:\Program Files (x86)\Fallout 4\
    to
    C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\

    You need to place TV NV 1.ini in that location if you don't have Fallout 4 installed in the default Steam location.
  3. toounx
    toounx
    • premium
    • 2,816 kudos
    Locked
    Sticky
    fei chang gan xie ni zuo zhe ge , ,wo kan wan zhen jing dao le ....hen ni zhen

    Thank you very much for doing this,,,,,Very true
    2333
    1. Alepap
      Alepap
      • member
      • 19 kudos
      THANK YOU for making the XM2010!
  4. angrysurgeon1
    angrysurgeon1
    • member
    • 0 kudos
    For anyone wanting to use the flip-up and flip-down switcher from Utherien's Functional PMC NV mod without having the NV effect stack overtop of THIS mod, you can use FO4Edit to modify the ESP for Utherien's Functional PMC NV.

    Instructions:

    • Select the PMC_NVG.esp from the list of available ESP files in FO4Edit and wait for this to load
    • Navigate through the file tree as follows: PMC_NVG.esp -> Image Space Adapter -> PMCNVG_N_IMAD
    • Right Click on PMCNVG_N_IMAD and delete it from the ESP

    NOTE: This will remove the visual effects applied for the default darkest level NV option. If you want to disable the thermal option or disable one of the other 4 power levels of NV, just remove the associated IMAD file (it will be listed along with the one I said to delete above).

    When setting up keybinds, simply apply the same keybinding for NV or Thermal toggle for both mods and you're good to go.

    For this setup, I am using the standalone Reshade option, since I did not want to use the XM2010.

    Cheers and thanks to Alepap and Utherien for the awesome mods! HUGE thanks to ClemFuFU for the idea in their comment below.
    1. Spitfire0nme
      Spitfire0nme
      • member
      • 0 kudos
      Didn't work. Did what you said... I did it through mod organizer like you said with FO4. Still there.

      Also... how do I bind both keys to same button?
  5. zozima
    zozima
    • premium
    • 0 kudos
    I'm a little confused here so I'm sorry, but the mod settings are not showing on my mcm, any reasons? edit: I'm also using mod organizer
  6. Noble006
    Noble006
    • member
    • 0 kudos
    Damn, my laptop only has 1366x768 resolution. Can't even choose any of these reshade files :(

    Edit: It works now =)))) All I have to do is upgrade my new gaming laptop to higher specs. Also, there is a solution in the "Bugs" tab if anyone encounters the problem that made the game crash after installing this mod.

    Hope this helps!
  7. crowe864
    crowe864
    • member
    • 0 kudos
    Hey everyone I need a little help. When I use the Reshade it also still uses the default Functional NVG effect and blows the image out on both NVG and FLIR settings. How do I disable the default effect and just trigger the Reshade effects? Thanks in advance
    1. ClemFuFU
      ClemFuFU
      • member
      • 0 kudos
      If you use FO4Edit and open the XM2010 esp file you can manually delete the effects from the file. It should be easy to tell what they are, since they will be labeled like "thermal" or "NV".
    2. angrysurgeon1
      angrysurgeon1
      • member
      • 0 kudos
      Thanks for posting this! I did some digging and figured I would post a how-to separately for anyone else scratching their heads about this. I was also not a fan of the doubled up NV effects and deleting the Functional NVG effect files did the trick.
    3. RustledMyJims
      RustledMyJims
      • member
      • 0 kudos
      Which files am I supposed to delete? I removed the ones from Image Space Adapter but I still have the overlap in game, do I have to delete from Magic Effects as well?
  8. Clappy9
    Clappy9
    • premium
    • 0 kudos
    if i could get so help with the menu. im getting the red writing saying i have to write permission to save presets. any ideas on how to fix this thx 
  9. BombedIntoOblivion
    BombedIntoOblivion
    • premium
    • 0 kudos
    Is there a way to toggle the reshade as "off" on startup? It automatically turns on while in the main menu. I'd like to find a way for it to be off on game startup until I press "C".
    1. 1stStrikeRecon
      1stStrikeRecon
      • premium
      • 1 kudos
      Once you have everything set up the way you want, save the preset or save it as a new one with NV and Thermals off. Make sure auto-save is off (top right of the reshade menu on the "Home Tab"). Then go to the "Settings Tab" and add the preset you made/saved to the "Start-up preset" section. 
    2. ninetytwotil
      ninetytwotil
      • premium
      • 3 kudos
      Open the ReShade.ini file and change NoReloadOnInit=0 to 1
  10. Stones249
    Stones249
    • member
    • 0 kudos
    Really cool mod and adds very much to the immersiveness of the game, however I have to ask if it is possible to have a overlay for binos instead of a monocular for the NVGs?
  11. KiwiTFM
    KiwiTFM
    • member
    • 0 kudos
    What are the goggles in the first image?
  12. njgamer74
    njgamer74
    • premium
    • 2 kudos
    i want to use nightvison with thermal clip-on
    would make nightvison with thermal clip-on effect
  13. Sudsierharp0700
    Sudsierharp0700
    • premium
    • 0 kudos
    anyway i can get this to where the nvg animation from the xm2010 mod activate and only your reshade activates cause basically both your preset and the mod's nv activate and overlap so i cant change of the color settings