Fallout 4

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Systoliker - Trey - Flakles - Loaf

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55 comments

  1. dolours
    dolours
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    Tried to brew whiskey. After a few batches, no matter in what amount, the brewing whiskey ends up in the "brewery box" and doesn't turn into bottled whiskey no matter how long I wait. I've already crafted every sort of empty bottle -- liquor, beer, wine... nothing does the trick. I didn't even have to fill the bottles through the spout; the bottled whiskey just ended up in the box automatically. But, like I said, that stopped after a few batches. Not sure what's going wrong. I've tried putting them in my inventory, putting them in the workshop, putting them back into the brewery box... nothing.
  2. Diyonex
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    I'm having a problem.

    I can craft all the drinks and the process of fermentation starts normaly, but when it completes and then I go to the spout to extract the drinks, it says that the barrel is empty, I already tried many ways to fix this bug without success, can you guys help me with that?
  3. MisterKen
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    Having a few problems.

    1) I set up to brew some beer. Spout said I didn't have the correct bottles, but I did indeed have the bottles for beer from the station itself. I ended up scrapping that station as I couldn't get it to do anything at all to give me my beer. Rebuilt, rebrew seemed to work fine, got my beer, walked away.

    2) I set up to brew whiskey, but it gave me a 'liter of whiskey' in my inventory. 4 hours later it did say it was ready and I had 11 ready. The spout wanted to only give me beer! I got a few beers from it. I had crafted the liquor bottles so not working again. I picked up a regular vanilla bottle, and THAT one gave me a whiskey, but nothing else. I now had TWO liters of whiskey in my inventory that were worth 25 caps each. 
  4. ruffcub
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    Great mod! I'm planning on setting up a few stations for a moonshiner settlement.
    I absolutely love this mod. Just adds that extra bit of immersion.
  5. ImmortalAbsol
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    Is there still an update coming?
    Do the new beers have Ice-Cold variants?
    Would you consider adding some drinks from other Fallout games?
  6. Paraffinghost
    Paraffinghost
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    "When the going gets tough, the Bard goes drinking..." Bard's Tale I

    So I got around to testing this gem like I told you I would. Boy was it worth the wait! I thoroughly approve.

    A couple of minor suggestions.

    One, the exotic liqueurs should be a bit more expensive then the alcohol from the vanilla game. It's not like anyone else is really providing the service. Anyone breathing that is....(Beantown Brewery, we hardly knew you)

    Two, the happiness bump could be a tiny bit bigger. Maybe ten instead of five. After all you are supplying the bar natively so to speak.

    One quirk I noticed is that Irish Cream has no value to vendors. I was a bit surprised since it would be rare to non-existent.

    You made a wonderful addition and thank you so much for it. Looking forward to updates of this and Nuka World Plus!
  7. DeScruff
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    I seem to be having a weird bug that when I take the Irish Cream, it doesn't just raise Melee damage by 30%.
    It raises by nearly 3000%. - On a new save file with no other mods, just DLC and CC stuff, on a 1 strength character the security baton lists a damage of 346 while under the effects of the Irish Cream.

    EDIT: Ahh okay so looking at the item in FO4Edit, I see whats going on.
    So, Im guessing you guys didn't know this but, Yoa Guai Roast and it's effect is bugged. Something about the math or whatever behind the effect is miscalculated. The Unofficial Fallout 4 Patch didn't so much fix the underlying issue, they just readjusted the strength of the effect. (From 10, to 0.1)
    Your Irish Cream, is set to 30. It needs to be set to 0.3 if you really want it to increase damage by 30%
    1. xXBalthorXx
      xXBalthorXx
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      It's not a "bug" per se, it's how the engine works. To add a 30% increase it needs the value 0.3 (which is 30% of 1), so a 10 would be a 1000% increase, 30 is 3000%, etc. It's not a well made system, as it doesn't deal well with several sources modifying the same thing; if you look around for mods that fix Attack Speed buffs/debuffs in Skyrim/SSE you'll see there's a lot of info on this and a few attempts to solve it.
      Anyways, I don't think this is a problem: a drunk Irishman is EXTREMELY powerful so this seems 100% realistic, immersive and lore-friendly! Lmao.
    2. MisterKen
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      I was managing some things for my own mods and noticed a random and significant increase in a thing. Realized the game can multiply in ways not intended! This is quite an amazing mod. Thanks!
    3. DeScruff
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      I mean it still is a bug, as it is causing an unexpected result.
      But yeah I know its an engine thing, but its still something you need to account for, unless you can recommend a mod that properly fixes the math, and makes it work as intended.

      Speaking of bugs, I think I noticed another one where even though I had Party Girl I couldn't make drinks because I still needed Party Boy? That might be a mod conflict though.
    4. Systoliker
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      You should be able to, party girl just doesn't get shown - in my test runs it worked with party girl as well at least ¯\_(?)_/¯
  8. MisterKen
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    I am getting random other drinks from the list via the spout instead of the one that I chose. It happens every time. After seeing that, as a test, I wondered if I made a "custom" drink in the filter list, misc item, constructible etc etc if it would produce that one instead of the ones already provided only to have it do the same thing. I'll get the notice the drinks are ready and then I'll get beer or wine or liquor in various quantities.

    For example, I wanted whiskey. The ready notice said 18 items were ready! I got Pinot, I got California wine, I got . . not what I wanted.

    Any ideas? The amount seems off too. A liter would normally produce what? Does it matter the drink?
    1. Systoliker
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      I am not really sure how this issue is caused I would need to get more information - could you maybe recreate the situation and tell me exactly how many crafting tables you used?
  9. Zombielogic
    Zombielogic
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    Now......is there a way to make a brewery building with this tech for our settlers to pump out booze in a sim settlements 2 building? XD
  10. livipup
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    Just what ever bar in my game needs :)