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Created by

SgtSabotage

Uploaded by

SgtSabotage

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About this mod

Use as a layer to avoid clipping.

Permissions and credits
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I was tired of having clipping issues after editing the MapleAtlas02 textures and trying to either use Nifscope or the game to keep tweaking the textures so after I made this I figured that I would share it with the community. Mostly self-explanatory.  Use as a layer to avoid clipping.  Colored are branches and black are buffer zones.
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.png files are named to correspond to mesh names

Mesh Names
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TreeMapleForest1
TreeMapleForest2
TreeMapleForest3
TreeMapleForest4
TreeMapleForest5
TreeMapleForest6
TreeMapleForest7
TreeMapleForestsmall1
TreeMapleForestsmall2
TreeMapleForestsmall3
TreeMapleInstitute01Green
TreeMapleInstitute02Green
TreeMapleInstitute03Green
TreeMapleInstitute04Green
TreeMapleInstitute05Green
TreeMapleInstitute06Green
TreeMaplePreWar01
TreeMaplePreWar02
TreeMaplePreWar03
TreeMaplePreWar04
TreeMaplePreWar05
TreeMaplePreWar06


Texture Names
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MapleAtlas02_d  <-------  most meshes use variations of this texture
MapleInstituteAtlasGreen_d
MapleInstituteAtlasRed_d
MaplePreWarAtlas_d
MaplePreWarAtlasGreen_d
MaplePreWarAtlasOrange_d