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Doobnemesis

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doobNemesis

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28 comments

  1. Tyroc
    Tyroc
    • member
    • 2 kudos
    Please add transfer settlements to the requirements and your description, or just name it vanilla homeplate blueprint.
    1. doobNemesis
      doobNemesis
      • supporter
      • 21 kudos
      The build is in the Transfer settlements category.
      In the main page it is written again under my title.
      Fallout 4 > Transfer settlements blueprint. 
      Didn't feel it was necessary to repeat it in the description.
    2. Tyroc
      Tyroc
      • member
      • 2 kudos
      Sorry missed that above the name at the top. But would still be a good Idea to add it to requirements. I doubt I'm the only one who looks for mods and when they see one that really looks nice just clicks on it and reads the description first. Then opens the requirements to see if it requires something that they don't have. From the pictures it's a great looking homeplate build. I'm just not any more mods than i feel i have to due to the fact that since bethesda decide to jam a lot of cc crap into the game my load times when changing cells (especially going from inside to outside) seem to have gotten longer. I even dropped mod load from 100 +, down to around 50 to counter that problem . That help a little but they still seem longer than I remember them being before they added all the cc content.
    3. doobNemesis
      doobNemesis
      • supporter
      • 21 kudos
      The one good thing about making Vanilla builds is that you can Disable or remove the mod after transferring said blueprint.
      This is an old version of Homeplate. I have updated it.
      Thanks again for your comments and the endorsement.
  2. thesimpsonguy
    thesimpsonguy
    • member
    • 10 kudos
    Thank you for making and sharing your mod. It's always great to see A blueprint that doesn't require a dozen or so other mods to use it.
    1. doobNemesis
      doobNemesis
      • supporter
      • 21 kudos
      thanks.
    2. jaydawg55
      jaydawg55
      • member
      • 11 kudos
      Kudos doobNemesis. I agree with 'thesimpsonguy' regarding the number of low mods required with this blueprint being an advantage.

      Since I have started playing around with Transfer Blueprints, I struggle to keep the number of mods down in my blueprints. There are so many objects I like to have in my game. This is getting to be like struggle with the plugins limit for me.

      Did you do your work on this one in the Creation Kit as a esp then export it to Transfer Settlements or was it all done in Workshop mode?
    3. doobNemesis
      doobNemesis
      • supporter
      • 21 kudos
      Many thanks.
    4. doobNemesis
      doobNemesis
      • supporter
      • 21 kudos
      jaydawg55.
      I do use mods to create the settlement builds but i don't use the creation kit. Don't know how to.
      I use.
      Place everwhere. TheLich
      OCDecorator - Static Loot. mcface.i use the dispencer for placing static decorations.
      Home Plate - Mechanist Lair - Full Workbenches. g10stpd
      none of the above is needed to TSB.
  3. Bernt
    Bernt
    • premium
    • 397 kudos
    Great idea. I spent an inordinate amount of time decorating HP the last time I played FO4. And I don't want to go down that way again. To me this is more a framework for em to build on than what I really want. Going to put in a shower for one But making it all vanila is a great idea as I don't need to check my loadorder for umpteen mods that I might - or might not - already have. Thank you for sharing Also my first time using blueprints. The animations and comments had me laughing
    1. doobNemesis
      doobNemesis
      • supporter
      • 21 kudos
      Thanks Bernt.
      Couldn't agree more on keeping blueprints vanilla, Seen some great looking builds but they require ten or more mods,
      Deal breaker for me.
      Wastelandproject recently uploaded a Vanilla vault 88 and has been downloaded over 400 times already.
    2. Nickolos1818
      Nickolos1818
      • premium
      • 14 kudos
      Thanks for this. More vanilla plans are always welcome. I mainly use RRTV's homes instead of focusing on settlements but there are a few I do enjoy using including Homeplate!
    3. doobNemesis
      doobNemesis
      • supporter
      • 21 kudos
      Cheers Nickolos1818.
  4. RubberDuck001
    RubberDuck001
    • member
    • 47 kudos
    I like it from the screenshots, but I have no idea how to install it..? Do you mind explaining it a bit? lol
    1. deleted5464671
      deleted5464671
      • account closed
      • 0 kudos
      Look up 'transfer settlements' (the category this is in) and find the master mod, should describe what you need to do.
    2. RubberDuck001
      RubberDuck001
      • member
      • 47 kudos
      Many thanks, cheers!
  5. supernovasupremacy
    supernovasupremacy
    • supporter
    • 2 kudos
    Honestly, a fantastic build when I'm /really/ tired of building HP over and over again. Thanks man, seriously. Looks good, immersive and doesn't lag my game whatsoever with too much useless junk.
    1. doobNemesis
      doobNemesis
      • supporter
      • 21 kudos
      Wow. Thank you.
      So glad you like it. took such a long time to build.
      Thanks for the feedback.
  6. deleted11710558
    deleted11710558
    • account closed
    • 0 kudos
    Curious. Did you mean "plenty of storage" ironically? Regardless, looks like a great and immersive use of Home Plate.
    1. doobNemesis
      doobNemesis
      • supporter
      • 21 kudos
      Lol. Cheers Vinceinusa.
  7. parchedgoose
    parchedgoose
    • premium
    • 16 kudos
    Looks interesting.I rarely stay in Diamond City and never had much use for homeplate because its such a poorly laid out mess.That being said this looks like it might just work for the type of play through I am doing now.One questions though, outside of just scrapping all of the trash at this location is there anything else that needs to be done in the way of prep?
    1. doobNemesis
      doobNemesis
      • supporter
      • 21 kudos
      no. scrap all the junk and you're good to go. you will end up with two power boxes as you can't scrap them.
      Edit. If you nuke fitst then the power box is removed.
    2. jaydawg55
      jaydawg55
      • member
      • 11 kudos
      This is the first mod that has made me actually want to obtain Home Plate.

      Regarding scrapping doob, can I use the 'scrapall' console command or should I use 'Scrap Everything' to remove junk item by item?
    3. doobNemesis
      doobNemesis
      • supporter
      • 21 kudos
      i don't reccomend using console commands to scrap. use the workshop mode or the nuke feature in transfer settlements.
  8. MasterBeehive
    MasterBeehive
    • supporter
    • 5 kudos
    I love this blueprint. Perfectly timed too, as I was just accumulating the final 500 caps to buy Home Plate. Thank you.
    1. doobNemesis
      doobNemesis
      • supporter
      • 21 kudos
      Many Thanks.
      It was originally built for a new playthrough.
  9. GlennCroft
    GlennCroft
    • premium
    • 79 kudos
    My gosh, such a beautiful little mod. Thanks for this!
    1. doobNemesis
      doobNemesis
      • supporter
      • 21 kudos
      Thankyou very much.