I wasn't sure on whether this simply replaces the ghouls with your awesome and terrifying designs (love them, omg theyre great) or if its adding them all over the place like a zombie apocalypse thing. Couldnt find that info anywhere. Looks amazing!
I've been trying this mod and noticed some of these ghouls are unkillable until I kill it. I've seen 2 now that popped up by the Prydwyn. The Brotherhood were all it, but it just wouldn't go down. Eventually I shot it and it died. Is this supposed to happen?
Note: This is in VR which I got to work simply by changing the version number in Xedit.
nah they were meant to be protected. but other expanded detection mods messed with things. They were placed in vanilla game were would not be triggered. but mods add so many variables.
These were unique characters the player is meant to find. I chose a neutral area in vanilla game, but mods change everything...
OKAY OKAY so ive just come across one of this mods stories, in concord, its omg, im traumatized haha beautifully put together and reflects the more darkerside of a post apocalyptic world, reading that note made me cry, ikik! im pathetic i know but anyways take it as a compliment beautifully done
I'm not sure if this is bug or intention but I found out that the 'zombie' ones is very tankie than the vanilla one, their attack damage is still same like the vanilla one, btw. Is it bug or intention?
nothing is named Zombie in this mod, meaning its a balance issue with likely ZW,But yes even this mod alone armored military ghouls are probably too tanky
I cant see why not, but place it higher in load order than SS. So SS override any possible worldspace data. there is a few in MFG, mostly notes or unique npc's placed
У меня вопрос из этой статьи - (https://steamcommunity.com/app/377160/discussions/0/3201493834355785919/) Можно ли найти такой мод? https://youtu.be/6uA-srWcCdo time line 00:01 - You can see how the ghoul's head shattered into pieces. There is no such thing in origenal fallout 4.
It does this (not vanilla, but mine and other mods) The head parts seem to fly apart very fast in Fallout 4 though. Perhaps a custom explosion with less force might work better.
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3.0/3.5 only will be supported. Feel free to give feedback, suggestions and report any issues.
No questions about Porting to console or permissions will be answered.
Note: This is in VR which I got to work simply by changing the version number in Xedit.
These were unique characters the player is meant to find. I chose a neutral area in vanilla game, but mods change everything...
I shall not start a SS2 playthrough without this masterpiece!!
time line 00:01 - You can see how the ghoul's head shattered into pieces. There is no such thing in origenal fallout 4.