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Oynlen and DeathByKitty

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DeathByKitty

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853 comments

  1. DeathByKitty
    DeathByKitty
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    This mod won't be ever ported on xbox so don't waste our time asking for permission.
  2. Oynlen
    Oynlen
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    No further questions about 1.0 / 2.0 version or its patches etc will be answered. 

    3.0/3.5 only will be supported. Feel free to give feedback, suggestions and report any issues.

    No questions about Porting to console or permissions will be answered.
  3. GeneralToto22
    GeneralToto22
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    I LOVE THIS MOD, the freaking ghoul baby make me s#*! myself when i saw it
    1. TheDokktor
      TheDokktor
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      Yeah, I vats'd onto a ghoul baby crawling on the ground to get me. I was horrified and amazed at this. I didnt kill it!
  4. I wasn't sure on whether this simply replaces the ghouls with your awesome and terrifying designs (love them, omg theyre great) or if its adding them all over the place like a zombie apocalypse thing. Couldnt find that info anywhere. Looks amazing!
    1. brownraisin
      brownraisin
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      does this work with decay mod?
  5. MihNul
    MihNul
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    Its conflict with PRP church in concord broken
    1. Oynlen
      Oynlen
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      I did not build this mod using PRP, Conflicts with it are not my problem.
    2. MihNul
      MihNul
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      Ok, i deleted prp because its conflct with my 99% mods
    3. Oynlen
      Oynlen
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      someone might patch it. But this mod is from stone age. PRP is Bronze age. Didn't intend to ever adapt tho. That's what patchers do.
    4. brownraisin
      brownraisin
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      whats prp mod?
  6. DaKsMaster
    DaKsMaster
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    is it possible to add compatibility with the Live dismemberment mod?
  7. Socratatus
    Socratatus
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    I've been trying this mod and noticed some of these ghouls are unkillable until I kill it. I've seen 2 now that popped up by the Prydwyn. The Brotherhood were all it, but it just wouldn't go down. Eventually I shot it and it died. Is this supposed to happen?

    Note: This is in VR which I got to work simply by changing the version number in Xedit.
    1. Oynlen
      Oynlen
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      nah they were meant to be protected. but other expanded detection mods messed with things. They were placed in vanilla game were would not be triggered. but mods add so many variables.

      These were unique characters the player is meant to find. I chose a neutral area in vanilla game, but mods change everything...
  8. Warriok
    Warriok
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    My military zombie has invisible parts
    1. Oynlen
      Oynlen
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      did u find the fix? It's in the files page, for users of Luxors mods.
    2. Warriok
      Warriok
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      thnks, I'll give it a try
  9. JayDaAnkleBiter
    JayDaAnkleBiter
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    OKAY OKAY so ive just come across one of this mods stories, in concord, its omg, im traumatized haha beautifully put together and reflects the more darkerside of a post apocalyptic world, reading that note made me cry, ikik! im pathetic i know but anyways take it as a compliment beautifully done
    1. Oynlen
      Oynlen
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      <3 Deathbykitty is an amazing writer
  10. NoobAmateur
    NoobAmateur
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    I'm not sure if this is bug or intention but I found out that the 'zombie' ones is very tankie than the vanilla one, their attack damage is still same like the vanilla one, btw. Is it bug or intention?
    1. Oynlen
      Oynlen
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      nothing is named Zombie in this mod, meaning its a balance issue with likely ZW,But yes even this mod alone armored military ghouls are probably too tanky
  11. AJmoonMANy
    AJmoonMANy
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    Does this mod work with Sim Settlements 2 ALL CHAPTERS PACK ?

    I shall not start a SS2 playthrough without this masterpiece!!
    1. Oynlen
      Oynlen
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      I cant see why not, but place it higher in load order than SS. So SS override any possible worldspace data. there is a few in MFG, mostly notes or unique npc's placed
  12. SamSparkman
    SamSparkman
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    У меня вопрос из этой статьи - (https://steamcommunity.com/app/377160/discussions/0/3201493834355785919/) Можно ли найти такой мод? https://youtu.be/6uA-srWcCdo
    time line 00:01 - You can see how the ghoul's head shattered into pieces. There is no such thing in origenal fallout 4.
    1. Oynlen
      Oynlen
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      It does this (not vanilla, but mine and other mods) The head parts seem to fly apart very fast in Fallout 4 though. Perhaps a custom explosion with less force might work better.