Does anyone know how to increase the build limit here? I have tried Console Commands, The Cheat Terminal, and WSFW and none of these will increase the limit in this settlement. Is this something specific to this mod, or do I have a mod conflict here?
The cavern area is huge and has so many possibilities for building. A build limit increase is necessary to get even close to doing justice to this place.
this mod WORKS right out of the box... thanks a lot...
now i got a ton of robots in there will be a no-work settlement :) and that stage is the perfect place to experiment with thet Singing Settler mods :) has anyone tried to MOVE some of those robots to other settlemenets yet?
There a way to make this raidable with Nuka-World? It shows up in the list of possible settlements for raider outposts, but keeps saying there's quests there even after completing the quests prior.
I had completed the quest before down loading this mod. I went to vault 118 it had loaded all right but it was not clean or cleanable even with scrap every thing, the car crane and loaded were still there and none of the debris can be scrapped and in a lot of the floor areas the floor twitches like when 2 peaces over lap. What do you think will help. thank you.
I had your mod installed (in a new game) before going to the location and doing any of the robot quests. Upon arrival at the vault, some of the floors are buzzing as if there were two floor layers on top of each other, trash is un-scrapable, almost nothing can be scrapped using Scrap Everything. It's the same issue as Headcase. Maybe a load order issue? I'm using Vortex.
I was looking forward to making a nice settlement with your mod, but it's not working for me as far as scrapping goes.
Edit: I moved your mod all the way down, just above Scrap Everything in Vortex and that did the trick, it's now working as intended. Thanks for a really great mod, I can't wait to get started, cheers.
does this mod effect just the vault itself or does it encompass the cliff side hotel as well ?? The reason I ask is because I already have a mod for cliff side Hotel.
Hello and happy new year. i use a mod call Vault 118 and i think this mod also works, send the character to the vault entrance so don't need to use the elevator to go there. i try and can't find this mod Cliff side Hotel, you said - maybe is a part of some other mod, maybe a quest mod, i don't know. i think there is not going to be any problem. The vault is underground and the Hotel at the surface and the vault i think, don't need the location of Hotel to work. i think. That's all. Thanks.
great mods. all of them not just these addicting vault settlements but all of your mods the packs everything. Question though, will you avoid having settlements in the same places as m0ds1984's settlement mods? I seen you shout him out for his youtube videos and I figured I'd ask because I used his settlement mods in the past and it's a tough debate between using his mods which i'm familiar with or yours which are all new fresh and exciting for me. Of course the best scenario would be both lol
Thank you! You're still active? I have a problem with Conquest and the settlement in the hotel in surface. I really like the hotel, is a great place for a settlement. But this time I cannot build. Perhaps its because both settlement are too close? Can you help? Made the one underground linked to surface or just made another for Cliff Edge Hotel? The only thing I learn to do is break precombines to scrap the debris in the hotel. I m also using the mesh fix from Cliffs Edge Hotel Wall Rest Ring Lower Fixed.
TLDR: Please make a Cliff Edge Hotel settlement and must be compatible with your Vault 118 one.
47 comments
The cavern area is huge and has so many possibilities for building. A build limit increase is necessary to get even close to doing justice to this place.
Good mod!
setav 348 100000000000
getav 349
getav 348
thanks a lot...
now i got a ton of robots in there will be a no-work settlement :)
and that stage is the perfect place to experiment with thet Singing Settler mods :)
has anyone tried to MOVE some of those robots to other settlemenets yet?
I was looking forward to making a nice settlement with your mod, but it's not working for me as far as scrapping goes.
Edit: I moved your mod all the way down, just above Scrap Everything in Vortex and that did the trick, it's now working as intended. Thanks for a really great mod, I can't wait to get started, cheers.
You're still active? I have a problem with Conquest and the settlement in the hotel in surface. I really like the hotel, is a great place for a settlement. But this time I cannot build.
Perhaps its because both settlement are too close?
Can you help? Made the one underground linked to surface or just made another for Cliff Edge Hotel?
The only thing I learn to do is break precombines to scrap the debris in the hotel.
I m also using the mesh fix from Cliffs Edge Hotel Wall Rest Ring Lower Fixed.
TLDR: Please make a Cliff Edge Hotel settlement and must be compatible with your Vault 118 one.