Fallout 4
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Peregrin0

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Sondral123ad

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13 comments

  1. TheUnlikelyVixen
    TheUnlikelyVixen
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    Hello everyone!

    From my experience you should be able to just download with mod manager and install the mod normally and it'll work out of the box without needing to follow any of the instructions on the mod page. It seems the author has already done those steps for us.

    What is important to note is that if you play at 3440x1440 the UI will be small, similar to the "truby9 scaling" option in the truby9 fomod installer. I used the steps shown in the mod description in order to modify the files myself to be similar to the "default scaling" as shown in the truby9 fomod installer and fit perfectly with the 3440x1440 resolution. This solution isn't perfect since my inexperience with this software is extremely limited and i had to experiment with the numbers until i got something that was close to centered.

    In order to achieve this i loaded up the game then used Microsoft Powertoys screen ruler function to see how many pixels were on each side of the UI to get a feeling for how much i need to move things and in which direction then close the game, adjust numbers, save, boot game again, use ruler etc etc. It took a while but i got something that looks pretty good and works well but certainly isn't perfect.

    Like the other poster who modified their files simliarly to me said; i would be fine with having my files added to the mod too, otherwise i could post them as a separate mod if there is any demand for it.
  2. exploiteddna
    exploiteddna
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    awesome stuff! thanks a lot for making this.. it works perfectly for 21x9 1440p .. this other dude here talking about filling the whole screen? dont listen to that, you made it the right way. thx for sharing your work
  3. djxak
    djxak
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    It works but all menus are too small. E.g. barter menu. Instead of taking up the whole screen, it just centered with many free space up, down, left and right. This also makes fonts too small (almost unreadable).

    I fixed this, following the instructions on the Description page, but using different numbers for display rect and translateX/translateY properties. So, instead of setting display rect to 2560x1080, I set it to 1680x720 (still 21:9) resolution like in vanilla game and like in DEFAULT scale selected when you install TRUBY9 mod, and let the game itself to upscale it to 2560x1080. This way barter menu and other similar menus take up the whole screen as opposite to the files included in this patch, where barter menu is small and centered.

    @Sondral123ad can my version of swf-files be added to files section of this patch as an alternative version? I don't want to create and upload a separate "mod" for this and clutter up Nexus with 2 different patches that do essentially the same.
    1. Isundir
      Isundir
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      I would love this version!
    2. WisherSiD
      WisherSiD
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      I would also like this as an optional download!
  4. GeneralBird
    GeneralBird
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    I'm having an issue where the prefixes wouldn't show up.
    So I have no idea what quality my weapons are. (Damaged, well used, etc)
    Any idea on how to fix this?
  5. Aeliun
    Aeliun
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    I have 3440x1440. Do I have to make the files manually? And what then, just double the values, times 10? So, 68800 and 28800? And what about the Matrix values? Could you pls. give the values for this resolution also on the description page? Many peeps have 3440x1440, why don't you put both resolutions on the download page? Or is this single download OK for both?
  6. Vraixen
    Vraixen
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    my def inv icons won't show up..
  7. belowzeros
    belowzeros
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    I've used most of your files with my 21:9, much appreciated. I'm at 3440x1440 and it works ok mostly. One day I might try and figure out how to adjust the swfs for that res.

    With Horizon I had to disable examine.menu. It was showing the sorting tags and making a bit of a mess for some reason, I'm not sure why. When I use the original Horizon file it is ok. It must be because of this change

    37. In JPEXS, find script\ExamineMenu
    38. In JPEXS, in the ActionScript source find rename_max_char:Number = 26 and set the cursor between the 2 and the 6
    39. In JPEXS, click Edit P-Code
    40. In JPEXS, in the P-Code source change the value of 26 to 255
  8. Pascalion1
    Pascalion1
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    Hi, i need help with Rename_Anything for Horizon, please you can do it ?
  9. PoizenArrow
    PoizenArrow
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    holy s#*! you are a living legend! thank you so much for this fix! ive spent the last couple days trying to fix this
    1. PoizenArrow
      PoizenArrow
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      nvm. i started a new mo2 profile and now it doesnt work with junk tags from valdacils. welp.
  10. BlueGunk
    BlueGunk
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    Thank you for this! I use a 21:9 and sometimes I feel like the rest of the world has not yet caught up. Particularly Bethesda!