File information

Last updated

Original upload

Created by

Rylasasin M150

Uploaded by

rylasasin

Virus scan

Safe to use

Tags for this mod

About this mod

An expansion to M150's SD Tanks. New weapons, smarter AI, anti friendly fire, WSE compatiblity patch, and Provisioner Brahmin replacer.

Requirements
Permissions and credits
SDTank: Expanded

    My personal expansion to M150's popular SDTanks mod. Fixes a few annoyances, as well as adds a few new weapons.



FEATURES

  • Is a ES(L)P, so it won't eat up slots on your ESP Load list.
  • SDTanks can now be fitted with the Radar Beacon and MSAT
  • Robots are now given long/medium/short range AI based on the weapon they receive. IE, tanks with the Missile addon will have long range AI, while tanks with the flamethrower addon have short range ai.
  • Anti-Friendly Fire measures. One annoying thing about the original was that sometimes the robots tended to shoot you just after combat by accident. A perk has been added to all weapons so that when this happens, it no longer hurts you.
  • Reworked weapons.
    • Cannon is now a Frag Cannon. The Cannonball produces a frag explosion on impact (same strength as a frag grenade)
    • Flamer now uses the long flame projectile instead of the regular one, for much longer range.
    • Missiles now have a clip. Tanks can fire up to 8 of them before having to take some time to reload them.
  • New weapons. 
    • Cryo Thrower
    • Plasma
    • Plasma Flamer
    • Seeker Missile
    • Tesla Thrower
    • Gauss
    • Gauss Cannon (Explodes on impact)
    • Firework Launcher (WSE Patch)
    • Plasrail (WSE Patch)
    • 20mm Hispanio (WSE Patch)
    • A secret Minutemen-centric special one.
  • Weaponsmith Extended Patch: Optional patch that reworks all weapons for WSE damage, and adds a few new ones.
  • Optional patch that replaces all Settlement Provisioner Brahmins with Randomized SDTanks! (You will have to reset your provisioner to see this work on an existing save.)
  • Framework for randomized SDTank NPCs. Other mods like SimSettlements Faction Packs or FCOM units can take advantage of this. (Currently only the forementioned Brahmin patch takes advantage of this. I intend to release more mods that use it.)