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EffElO

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effelo

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About this mod

Integrates the 10mm Carbine into the Weaponsmith Extended universe - including Vis-G and New Calibers

Requirements
Permissions and credits
Changelogs
Donations
Features:
  • light plugin - does not take up a mod slot
  • Adds Vis-G tags to all assets from the original mod
  • (The base damage is the same as for the Pistol ...like the 10mm, it is an early game weapon but the large variety of mods make it highly customizable and useful mid-game as well)
  • Adds the same Weaponsmith Extended New Calibers ammo conversions you can also use for the 10mm Pistol (Colt N99 in WSE)
  • Weapon spawns with different ammo types (the same way a 10mm spawns with different ammo types in WSE)
  • Renamed from "10mm Carbine" to "N99 Makeshift Carbine" as we do have different ammo types now
  • Buffs the value of the gun at vendors to be compatible to WSE guns
  • Reduces fire speed in automatic mode so that it fits better to other WSE guns
  • Repairs a small issue that the barrel was added twice if you attached the Compensator muzzle
  • (I did not change the whole leveled list injection logic of the original mod - it will spawn just as likely as without this patch - basically from level 14)

 
Installation:
  • via NMM/Vortex (or put the .esp to your Data folder and activate it)
  • You need the file labeled as "10mm Carbine - Combat Scopes - with Nuka World" from the original mod as a basis for this patch

 
Compatibility/Load Order:
  • No compatibility issues - only overwrites entries added by the original mod
  • place after the original mod and Weaponsmith Extended
 
Have fun!