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FGmodule

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FGmodule

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363 comments

  1. NitroPanic
    NitroPanic
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    • 19 kudos
    Seems like not working with Piper? 
    I did Custom skin and body shape on piper didn't work, is there something i miss?
    Other Character just works fine.
    Appreciate any help. :)
    1. ranfaireye
      ranfaireye
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      • 1 kudos
      Maybe you have a mod that modifies piper (replacers) and it's overwriting this mod. Check with Fo4Edit for conflicts.
    2. imperceivable5000
      imperceivable5000
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      2 years late but in case anyone new has this problem - solved for me by going into the meshes and replacing the body and hand nif files for the followers with the ones from character assets.
  2. yld999999
    yld999999
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    Does this mod only allow different skin textures or I can use different CBBE shape settings to different followers?
    Thanks in advance
  3. MisterCurious
    MisterCurious
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    I had this working nicely but recently noticed that I am getting CTD when fast travelling to certain areas like GoodNeighbor and Sanctuary. I disabled all my mods, one by one until I was able to determine that it was Unique Followers causing the crashes. I am not sure why this is happened. I was able at one point to use this without errors. Any help is appreciated. 

    Thanks
  4. Spectre5342
    Spectre5342
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    • 3 kudos
    During the tradecraft quest unable to get close to Deacon there's a 100ft circle around him causing crashes and he's the epicenter. Tested my 160 mod load order with this it crashes without it its fine. Perplexing since I never actually touched Deacon in the files just Cait Curie and Piper. Posting this here to save others some guesswork if they have the same crash issues.
  5. Feofrakt
    Feofrakt
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    Is it compatible with Horizon? 
    1. NitroPanic
      NitroPanic
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      • 19 kudos
      EDIT: Wrong comment . lol
  6. booledroguai
    booledroguai
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    It is possible to make a unique body for a custom follower ?
    Can we use fallout4 edit for that ?
    1. amirdovahkin4life
      amirdovahkin4life
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      • 12 kudos
      Seconding this.
  7. nieda113
    nieda113
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    • 5 kudos
    here a thing ... if u complain about male meshes not being compatible with ur game.. just want to open main.ba2 , and releplace the male body.nif and frizzybody.nif with the mesh u use evb or tbos. Thas all.Works with minor issues.
  8. Cthorthu
    Cthorthu
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    Patch face mod, I have done it like this at 05/23/2018:

    1. Have no idea of FO4Edit. Download FO4Edit (https://www.nexusmods.com/fallout4/mods/2737)
    Unzip in any folder.

    2. Open FOEdit.exe, and select both mods, Unique Followers and the face mod you want to patch.

    3. In the left panel, display the face mod, display "non-player character" and click on the character's name.
    Now, in the panel on the right we see three columns. The column on the left is vanilla, and the other two columns are the mods, with all the NPC data.

    4. Scroll down until you see "WNAM - Skin" (they are red letters). Clik (hold) the data under UniqueFollowers.esp column, an drag it to the column of the mod you want to patch.
    Clik Yes, Clik Yes.

    5. Save mod (Ctrl + S), exit.



    Thanks for this great mod.
    1. LeafyWednesdays89
      LeafyWednesdays89
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      • 9 kudos
      When you say mod you want to patch, in dummy terms I don't know where i'm dragging it to uhh. Please help
    2. Cthorthu
      Cthorthu
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      From the column of UniqueFollowers to the column of the follower-face to patch, to replace the data.

      https://i.imgur.com/Kn4dajo.png
  9. Nesishoot
    Nesishoot
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    • 6 kudos
    Hello ty for this mod but its very buggued for me, Piper have textures buggued, espcially on his hands, or his legs :(
  10. moneyg513
    moneyg513
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    • 1 kudos
    I was wondering how I would use this in Nexus Mod Manager?? I'm a little new at this kind of stuff. Sorry for the inconvenience!!