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neeher

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neeher

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87 comments

  1. Sennerezza
    Sennerezza
    • member
    • 6 kudos
    If anyone is having trouble with broken animations and they've binary checked and found this mod responsible for the conclift:


    • First, notify the other mod author that they've made their mod very wrong and prone to breaking (or breaking others). Tell them that someone on the internet said to look into what "additive subgraphs" are and how to make them.
    • Run FO4EditQuickAutoClean on this mod. It has a dirty edit that can potentially break animation mods.

    Thankfully since this is an esl it's just about the least likely to break something with a dirty edit as a mod can be.
  2. YordleDippy
    YordleDippy
    • supporter
    • 2 kudos
    Hey friend! This mod is still working great even currently. I have a question. The animation for Danse unequipping his helmet is awesome, I was wondering if there was a way for the player to be able to use the same animation something similar to this mod Jackboy61's Brotherhood Of Steel Roleplay Pack Which includes the same equipping animation that Danse uses but available to the player. I'm not a modder myself but I'm honestly interested in digging into modding  just to add that. 
  3. TheDivineHustle
    TheDivineHustle
    • premium
    • 1 kudos
    Doesn't work at all
    1. borland1
      borland1
      • member
      • 1 kudos
      For me neither, when going to the ArcJet he put the helmet on, it instantly vanishes (it didn't do that even in the Vanilla), and he doesn't have it on at all afterwards.
    2. AlanPosta
      AlanPosta
      • supporter
      • 7 kudos
      Same here, dumb f*#@ keeps taking the helmet off and it disappears
  4. focusingfoundation
    focusingfoundation
    • BANNED
    • 3 kudos
    pity it doesn't use the fancy animation he uses for the arcjet mission
  5. StrawberryWolferz
    StrawberryWolferz
    • premium
    • 15 kudos
    Not only did it work for this next gen update, but it also solved the bug for me where Danse doesn't even put on the helmet initially at all (going to ArcJet). My only annoyance is that it will unequip anything in the headslot (obviously) including when he isn't in his power armor at all.
  6. deleted4958249
    deleted4958249
    • account closed
    • 0 kudos
    I think Danse should always put his helmet on whenever your weapon is drawn, saves him taking it off constantly while out exploring. After spending 1hr or so with this mod Danse still constantly goes into combat without his helmet. I usually just buy a new helmet and that's done but if this mod is going to work it definitely needs a better trigger, ie players draws their weapon.
  7. Uncl3Sag3
    Uncl3Sag3
    • member
    • 0 kudos
    What's the difference between the two versions? ESL and ESP?
    1. LX6R
      LX6R
      • supporter
      • 28 kudos
      The game has a limit of how many ESPs you can have active, but there is no limit (or a rather huge limit iirc) for ESL files.
  8. TheBreadStealer
    TheBreadStealer
    • member
    • 0 kudos
    Does this work after he has his X-01 power amour?
  9. WyattTheSans
    WyattTheSans
    • member
    • 4 kudos
    Would be cool if there was a compatibility for this mod to go along with the T-51 Power Armor Overhaul. Not like it needs it but would be cool if it did.
  10. Dorv553
    Dorv553
    • member
    • 0 kudos
    Can you make a version that makes it so he always wears his helmet?