I was wondering if I could use include your mod in my mod, which aims to overhaul the entire map, so far I got 30% done lol, but I would like to use your vehicles if that’s ok, I’ll credit you and put your name on my monument in game. I wanted to ask, but I see you haven’t been online in awhile, so I thought I might ask bf I use ur stuff
I'm also having the issue with some cars not having collision. Not sure if this is a mod conflict or something, still need to look into it a bit before I can say for certain.
EDIT: It appears to be a side effect of the Player Collision Options mod "clutter" option. For some reason the vehicles in this mod share the same tag as the clutter that mod disables player collision for. So if you install the version of that mod that doesn't disable clutter collision the issue goes away.
I love this mod. I dont know if It's still being worked on. Anyway, on an eventual update, I'd suggest to replace some vanilla cars with these models, instead of adding 'em, because now the added cars block navmeshes. For example, Preston and the other Sanctary settlers have problems navigating from the museum to Sanctuary. Also, Carla and her brahmin have problems on their path.
I'm sure this has been brought up before, but still I wanted to ask if anyone had figured out a solution for the Prewar sanctuary glitches in this mod? It's a shame as I do enjoy the Prewar car versions, but I can survive without them or presumably just waiting to activate the mod after the Prewar sequence.
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EDIT: It appears to be a side effect of the Player Collision Options mod "clutter" option. For some reason the vehicles in this mod share the same tag as the clutter that mod disables player collision for. So if you install the version of that mod that doesn't disable clutter collision the issue goes away.