Fallout 4

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Ghon41

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Ghon41

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46 comments

  1. Ghon41
    Ghon41
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    Version 2.0 should be out in a month or so, maybe earlier. I finished my semester of schooling so now i have more time on my hands. Stay Tuned for more updates and such!
  2. zxczxczbfg
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    If I might make a suggestion, once the refund cost issue is fixed, you could add ammo boxes for storing large amounts of ammo, or crates of produce for storing crops. The old Warehouse Shelves mod had these, and it was always cool to walk into an armory and see shelves full of ammo boxes storing actual bulk ammo.
    1. Shykary
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      Yeah, I've installed this one thinking it would have the old functions + new ones, but this one doesn't have ammo boxes
  3. QuietCastle
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    great mod, have you thought of making a port to the xbox version?
    1. XbxSpartan360Xbx
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      Second this! I was just coming over hear to ask this. This mod looks very well made, but I was disappointed to find it didn't exist on Xbox, despite the tag. Went through the same thing with the Warehouse mod this is based on. If this could be ported over, both us and many others would greatly appreciate it.
    2. Ghon41
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      it should be on Xbox, Ill look into the issue later this week, Odd because I know i made sure i uploaded it
    3. Ghon41
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      I found the Link for it on Bethesda.net
      https://bethesda.net/en/mods/fallout4/mod-detail/4141246

      im unsure if this helps
      Unfortunately I dont have an Xbox to actually verify if it is showing up or not
  4. AndyJP
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    I'd love to see more if you ever decide to come back to this!
    1. Ghon41
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      I just finished my semester, I am currently waiting for my final grade, I gotta re-educate myself with the modding tools again, but yes, this mod will be seeing more updates soon, just gotta collect all the files i have scattered on my Desktop haha
  5. JimmyRJump
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    Adding Sim Settlements as a requirement for future updates will have me go back to earlier versions or even Cartman's original mod. I don't and (probably) never will use Sim Settlements. I like to do things my own way.
    1. McBlu
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      I don't plan on using Sim Settlements either. Why is it even a requirement? Original mod didn't so why this one will? Hmm, will it run without it though?
    2. JimmyRJump
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      This version still runs okay and doesn't require Sim Settlements.
    3. McBlu
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      Thank you for the info!
    4. Ghon41
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      You dont need to use Sim Settlements at all, just have the base installed,The reason i have it as a requirement is because im using models and such from their mod in mine, IT ultimately makes my life easier in the end, This is still an active mod and im working on a model a week or so, well, trying to at the minimum, i had to take a step back for a bit for schooling.
  6. raybo01
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    Ikari showcased your Mod!

    https://youtu.be/UdJBbNGhgZI
    Timestamp: 3:30

    1. Ghon41
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      Thank you mate! You made my day once again
  7. hard8
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    I added your misc item pallets to my red rocket gas station junkyard in my Sanctuary build, I added 4 images to your image gallery here

    I put one spool wire stand in my Sanctuary red rocket garage build too, added picks to your gallery here

    The spool wire stand was reduced by console setstage 0.7 in my game to make it fit better in my garage
    1. Ghon41
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      its a pretty sweet build! Cant wait to see more from ya!
  8. raybo01
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    Kinggath has featured your mod in his "Let's Play" video series!
    Link here: https://youtu.be/qg9Je-5dZNk
    timestamp : 12min
    Mod Endorsed!
    1. Ghon41
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      Asdfhrjsbe WHAT OMG!!!
    2. Ghon41
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      Holy crap. He just made my year.
  9. MarkusTay
    MarkusTay
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    Nice job.

    My only real critique is that the lettering you added is too 'stark' and its a bit jarring, most especially on the water barrels and Oil. Not sure what program you are using for textures, but you should take the text layer and play with the opacity - fade it down until it looks more 'weathered' (natural). Oh, and the lettering on the boxes should be a tad smaller, most especially on the springs - wrapping around like that looks 'off'.

    Otherwise, I like where this is going.
    1. Ghon41
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      The boxes ican toy with. I just used the vanilla assets for those.

      The oil drums yes. I can get that done. I agree with you that it needs to be less fresh.

      The water barrels are actually cartman's. Those I dont have plans to adjust as he worked hard on his mod and I'd like to keep the items he made intact.

      Thank you for your support by the by. I'll look into getting those fixed.
  10. pdlou2000
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    Excellent work! Should go really nice with 'Warehouse Shelves for components and ammo' mod'.
    1. Ghon41
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      The ultimate Goal is to replace the mod. Keeping in contact with Cartman I plan on merging the two mods after I get the snap points all figured out for his mod and transfer them over here. By Release 3 I hope to have them merged!

      As of now the two are technically compatible however the snap nodes between both are different.
    2. Breandan
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      When you merge them, will you be using his .esp file name? Reason I ask is that a LOT of the mods and settlement blueprints I use require it, and I'm sure I'm not alone in that.
    3. Ghon41
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      I'll try however the future is cloudy on file names. I'll probably end up contacting those who use the blueprints or ultimately make them more compatible by next update

      *Correction: his .esp no. I wont be I'll be grabbing his assets and moving them over into mine entirely.
    4. Ghon41
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      I will be putting out a fix for his shelving units soon, so be on the lookout, My overall goal is to have them coexist together. With the fact Cartman has stopped modding Fallout there isnt an update to his mod anytime soon or planned in the future from what he has told me
  11. mcdonis
    mcdonis
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    Tracking and watching, love cartman's mod and it never has left my load order. Really looking forward to more options.

    1. Ghon41
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      I'm hoping to pull all his assets into mine in the near future. My internal goal is to get that done by end of February maximum as I have to cycle through them all and do edits and stuffs
    2. mcdonis
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      Its a lot of work to be sure but its appreciated.Cartmans mod is a gem and anything that can lift it to the next level is more than welcome.