Fallout 4

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Sebo85

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Sebo85

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91 comments

  1. just59
    just59
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    Eine sehr schöne große Höhle. Leider ist sie auch für mich zu groß um den Platz zu bebauen. Eventuell könnte man die Höhle in 4 oder 5 Bereiche aufteilen |
  2. merkava007
    merkava007
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    Build too many buildings?Drag shadow? What should I do?
    It is a phenomenon that occurs after many buildings are built in a residential area Vertical sync has also been turned off, and special effects have also been adjusted It's no use getting too low
  3. vmroche
    vmroche
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    A very nice Mod. I have issues when I send people to this vault, they just never show up, but the settlers number increase. Once I saw arms and legs moving behind a dirt wall, so I guess the place where they show up is wrong.
    Too bad there is no more follow up on this Mod, since it is a really great Mod....
  4. autbunout
    autbunout
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    I'm having an issue with the vault door it appears as the Vault 111 door and will not open. I'm actually having this problem on every vault related mod that I download.

    The only mods that are running are Start Me Up, Cheat Terminal, and this one. I've even at this point reinstalled the game, and the issue persists. What could the issue be?
  5. adammcbane
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    Your mod is in my opinion best mod I think to freely build Cyberpunk, Blade Runner, Tron and the games own Institute.

    Any chance of a duplicated version of this at a place like Sanctuary? No need for anything added or removed, of course a different number or name would be nice but pfft I have an imagination, or heck stick the entry point in Vault 111 or the area near it, I make Sanctuary my capital of sorts so would looooove it within reach of it. Having a duplicate for me would also allow the claim that the subway is used ( though I already act like it is) :).

  6. xander1986
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    I can't find the door.
    I am at greentop nursery please help me !!
    1. nightrifle1015
      nightrifle1015
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      I'm not seeing it either. :(

      Perhaps a screenshot of the location on the map for us dummies is in order?

      EDIT: VR users get Fallout 4 Version Check Patcher: https://www.nexusmods.com/fallout4/mods/42497
      Regular users, fix your load order.
    2. Sebo85
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      well if you are at greentop and you don't see the vault sign on your radar, then there's something wrongwith your game/loadorder/savegame/etc..
    3. nightrifle1015
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      Thank you for the reply! Damn. I had thought I ruled that out by moving vault 85 to load last. Sorry for wasting your time.
    4. Sebo85
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      You don't waste my time :)
      Glad it works now!
    5. nightrifle1015
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      I was playing in fallout 4 VR and the solution was to install Fallout 4 Version Check Patcher: https://www.nexusmods.com/fallout4/mods/42497

      Now that the vault is appearing properly, I'm unable to open the vault door. To test to make sure it isn't just VR acting up, I loaded it on vanilla fallout 4 with all dlc and no other mods only to get the same results. Are there any ini edits required? I've tried with a vanilla fallout.ini and with archive invalidated with the same problem. I used noclip to get through the gear door and noticed that the doorways on the other side aren't appearing either.

      EDIT: Ok I feel like a proper idiot now. My mod organizer 2 was set to use profile specific ini's which meant that the archive invalidation and any other settings in my ini file was overwritten. On top of that there appears to be a bug preventing it's automatic archive invalidation from writing the proper lines in its profile specific ini. I've manually added the required lines and the vault door is functioning perfectly now and all objects are appearing properly.
  7. Adviser69
    Adviser69
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    I absolutely love the build area, and I've got your Vault expansion items to work with too!

    Though, for as large an area as it is, leaving the workshop script on default makes the build budget rather small comparatively. I remedied this myself by setting the build budget to 5x that of Vault 88, or 25000000 MaxTriangles and 25000 MaxDraws. I kind of had to, since I just barely finished the atrium and it was already 1/4 full on build budget. :p
    1. Adviser69
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      Changing the build budget definitely helped. I've got the main structure done at a bit less than half budget. Now I just need to light it, furnish it, and decorate it. Screenshots will be incoming once I finish it.
    2. Sebo85
      Sebo85
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      I didn't touch the script cause I'm really no good in scripting :D it's simple as that :P
      But luckily there are mods out there that can reset or set the limit up so I thought people wouldn't care about it.
      I'm really glad that you use both of my mods and are happy with it :) I'm looking forward to see what you have created with it!
  8. Phantomxp1971
    Phantomxp1971
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    I love this mod!!! The only problem that I have is I can't get the size of the workshop to change.
    1. Sebo85
      Sebo85
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      Thank you very much :)
      What do you mean the size of the workshop?
  9. LukasFilmsGER
    LukasFilmsGER
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    I LOVE IT!
    i only wished there were a side room with the Powerstation and water station from vault 88
    1. Sebo85
      Sebo85
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      Well thank you :D
      How about you create it yourself? :) The intention was to get creative on your own though ;)
  10. Vorlod
    Vorlod
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    Absolutely brilliant mod!!! I've waited 3 years for this.

    But I have a request.

    Would it be possible to make these two barrier boards in front of the Vault entrance scrappable / movable? To squeeze through with a fat powerarmor wouldn't be very immersive.

    And how can I light up the first part of the Vault?
    1. Sebo85
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      Thank you so much :)
      Your request will be heard! Didn't pay much attention on these things if they are scrappable or not :D Put it on the to do list ffor the next update :)
      Well you can light it up if you put a generator somewhere :D
      I wanted to keep this up to the player, how they setup their lightings and stuff. You may put some calbes OR use mods with connectors with larger radiant power, thats how I do it most of the time :)
    2. Vorlod
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      Many thanks for the information.

      Man, I love your mod. A gloomy, mysterious mood and a lot of love for detail. Just great!

      I have just looked again. Everything necessary is scrap, except the two barrier boards. Are the Raider bodies disappearing?

      But I noticed one more detail. It is not a mistake, but maybe I should mention it. If I build to the bottom of the Vault, the floor of the Vault overlaps with the built elements. If the floor could be lowered minimally, it would fit.

      But it is lamentable on a high level.

      Is there actually a way to bring the aboveground entrance to the Vault closer to Sanctuary, for example with an optional file? Since I'm starting a new savegame, I wanted to get into your Vault as early as possible. And as a Lowie poking over half the map is not beneficial :)

    3. Sebo85
      Sebo85
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      You are very welcome!
      I'll fix that ground for you today and I think I can make a second fast travel marker to sanctuary for you :)
    4. Vorlod
      Vorlod
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      That would be absolutely perfect!
    5. Vorlod
      Vorlod
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      @ Sebo85

      Do you already know when you will correct the few little things in the mod?

      I had tested one more run and this time I couldn't reach 3 enemies in front of the Vault door. They were somehow stuck behind the wall.
    6. Sebo85
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      Hey mate!
      Well strange thing is that I can't find the problem. I had this very same issue on one save and tried another one which did the trick but I don't want you to have to use another save to get this mod to work.
      Maybe, if you are a workshop plus user (https://www.nexusmods.com/fallout4/mods/35005) (great mod btw from a great modder) you can bypass the need of killing all hostiles and use the workshop as usual until I figured out the problem
    7. Vorlod
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      Will this mod still be updated?