Fallout 4
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sweddd

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47 comments

  1. MajorKuchiki
    MajorKuchiki
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    Hi guys Just on here asking about a mod like this one I used years ago

    it added truck doors that were locked at the back of trucks that you could pick locks on
    but I can not remember what it was called, anyone recall what the mod is
    called? or could be part of other mod pack or something?
    1. braydon2442
      braydon2442
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      If your still looking for the mod its called "unlocked trailer project 2.0V" thought i wouldn't recommend it do to it breaking a lot of precombine meshes and a bug  that stops sprinting on one half of the map. (there might be a fix for the sprinting but half say it works the other half dosent)
  2. boxerbeast1
    boxerbeast1
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    is this mod obsolete or is there a better one anyone knows of?
    1. sweddd
      sweddd
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      Hello. Unfortunately, I haven't played fol4 for several years and currently have no plans to return to it. Sorry. As far as I know, another author took this mod as a basis and made an improved and modified version (with my consent). It shouldn't be hard to find it on the Nexus.
  3. xenoterracide
    xenoterracide
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    I wish this gave much much much less stuff... so much, too much
  4. Silliriona
    Silliriona
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    Приветствую. А данный мод совместим с Damn Apocalypse
    1. sweddd
      sweddd
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      Привет. Не знаю, не проверял.
  5. MisterKen
    MisterKen
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    Strange Dogmeat behavior when near a lootable car -- he will go into a Downed state like he had been damaged by the car. Happens a lot.
    1. sweddd
      sweddd
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      I know about it. Unfortunately, I still have no idea what to do with this problem.
    2. metaphorset
      metaphorset
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      That's also a bit of a vanilla problem, at least in my game. It's the same physics problem that causes issues when running through bones in Skyrim. The mod does seem to worsen it, though...

      Even before using this mod or any mod at all that touches world space cells, moon-moon used to run into cars and got himself hurt. Most prominently the cars around Hangman's Ally and near vault 81, where he even managed to get a car to explode in my first playthrough.
    3. MrCruelJohn
      MrCruelJohn
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      Not just cars. I get killed by the dead purple brahmin at Taffington too... vanilla bug and random.

      John
    4. metaphorset
      metaphorset
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      @MrCruelJohn - that's a bit strange. Normally it only happens when the objects you are bumping into have physics enabled.
    5. Veratai
      Veratai
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      ah the murderous car/brahmin bug xD collision damage code gone wrong. instead of a tiny bit once, it applies it million times right away xD
    6. fiskin1
      fiskin1
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      Wow, that is really strange as that does not happen to me at all. Dogmeat acts totally normal around cars that can be looted that are added from this mod. Not sure what other mod you have that causes that conflict.
    7. SpaceMachineSixThousandOne
      SpaceMachineSixThousandOne
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      The newly created containers before being placed in the world didn't apply the vanilla flags on the cars for pathing. These flags are Navmesh Import and Obstacle. Instead only new containers were created. So when NPC is pathing (walking/running) the Ai doesn't know that the cars are obstacles, and instead the NPC collides with the container cars which can injure them. In the case of Dogmeat often it kills the dog, giving a unnecessary need to heal Dogmeat which will quickly max out affinity on other actors from using Stimpaks on Dogmeat.
    8. MaSOneTwo
      MaSOneTwo
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      To the damage issue:
      SpaceMachineSixThousandOne wrote:

      Yeah! I found it. The original cars had flags for Obstacle and NavMesh Generation Bounding Box. That way the Ai can see that it's a Obstacle? It's probably better to set the FormID to match what the vanilla cars were using though. Pretty cool stuff. Piper, It's a Obstacle!
    9. Zbiten
      Zbiten
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      I played Vanilla ~50h and never was this problem. Just after install this mod. =|
    10. biovespa
      biovespa
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      • 9 kudos
      maybe ! just a tip ... could happen if using (and we all are) some  -
      Amazing FollowerTweaks or other mods that effect follower health and damage  and AI.
      check the Follower mod settings , disable some options or try set it to default.. 
    11. zlostnypopolnik
      zlostnypopolnik
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      • 43 kudos
      Car Physics Death bug fix
      https://www.nexusmods.com/fallout4/mods/46566
  6. AlphaSigmaOmega
    AlphaSigmaOmega
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    does this version lets us scrap cars and trucks in workshop, cause with the lootable cars mod wouldn't let me scrap them had to use CC to get rid of them
    1. sweddd
      sweddd
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      Of course, you can still recycle of the car in the workshop. This mod actually turns the car into a box. Сan you recycle a box?))
    2. davz09
      davz09
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      nop, you can't, I have a pile of cars in the drive in starlight that I can't scrap. so... no. I gonna try other lootable mod for cars.
    3. BlazeStryker
      BlazeStryker
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      Tried to loot them then shoot them? The blown-up wrecks may be scrappable...
  7. BlazeStryker
    BlazeStryker
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    I hope the mod includes the added health provided by Eireamhoin in his Lootable Cars with Added Health follow-up.
  8. havokwing1978
    havokwing1978
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    Does this work with https://www.nexusmods.com/fallout4/mods/3680?
    1. sweddd
      sweddd
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      my mod contains information about the "health amount" of cars. so as far as I can tell from the description of the mod you specified, they are incompatible.
    2. havokwing1978
      havokwing1978
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      Thank you very much.
  9. 310N
    310N
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    А можно добавить шестеренки, пружины, пластмассу и так далее. Странно, что с автомобиля можно только сталь взять.
    1. sweddd
      sweddd
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      ну, там не только сталь) ещё масло, кости (водителей и пассажиров, надо полагать))))
      я подумаю, что можно добавить.
  10. CodeNamed1
    CodeNamed1
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    • 17 kudos
    So this contains Horizon patch??
    1. sweddd
      sweddd
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      no patch required. Loot is minimal and does not spoil the balance of the Horizon. I myself use this mod along with Horizon)
    2. CodeNamed1
      CodeNamed1
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      • 17 kudos
      Can i get junk like circutry from cars? Or is it just stuff which is supposed to be lying there, like cigarettes and bottles??
    3. sweddd
      sweddd
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      you can not. Circutry - only with full disposal in the workshop.
    4. CodeNamed1
      CodeNamed1
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      Hmm shame, will still use
    5. sweddd
      sweddd
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      it would be a bit strange - the complete disposal of a car in the middle of the road with a hammer and wrench))
    6. MisterKen
      MisterKen
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      As a former submarine sailor I can tell you a lot can be done with a hammer and a wrench, even quality disassembly. lol
    7. CodeNamed1
      CodeNamed1
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      :D and taking the radio or similar which has some circutry, not so hard :)