Be cool if the armor could be upgraded with mutant blood to make it harder for Super-mutants and mutants, in general, to detect you at a distance this way you could freely move around some areas in the glowing sea or Boston without being spotted so easily.
I know the train already left the station but a version where you can craft the human version from the corresponding super mutant version at the chem workbench would have been perfect.
You mean "convert" the SM pieces you find in the game world into a human wearable one at the bench?
Yeah, seems like a good idea, I could've done that. Only problem I see is there's only one piece of each. So if you want more you're out of luck. Having said that I could've also had them craftable at the armour workbench as a fourth option. I dunno, I haven't played the game for a while, but if I ever get back into it I may do that.
DIdn't find anything. Maybe it's because I have other mods downloaded? I have Armorsmith Extended downloaded and that mod lets me make regular super mutant armor with material, so maybe it could be interfering? I don't know.
Oh well, at least you got one that worked for you.
As for the pipboy, it was either have it showing in 1st person and clip the pipboy, or don't show the armour at all on the arm. I use pip-pad so it's not an issue. Maybe you could use one of the pipboy replacers?
@borjoyzee if i were to port this to xbon for privet use how would i do so i would use it on pc but i cant because my gaming rig broke and i cant fix it anyway i tried to port it already but found that the models dont show up
Wish I could help but I don't have an Xbox to try to port it. I've uploaded mods for consoles on Beths site so that's probably the only way to do it but you'd need a working PC obviously. I'd do it but I can't stand their site.
i am writeing this on a laptop it just cant run fo4 on it and how i port it is by download the files chucking the mod on fo4 by hand and then loading the esp on creation kit exporting to xb1 wait and not upload so it shows up in my mods on xb1 but not to the community so i got far just the models wont show up i could test and uploading it to Bethesda.net is the only way anyway i will keep trying
I could kiss you ahh screw it (grabs and kisses you on lips)I always wanted a mod like this especially the level list option it make doing the minutemen radiant quest worth doing when you have these mods assaultron armor now this here’s hoping we get others like sentry armor protection armor
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I'd like to do this, but with the Super mutant bearskin outfit from Far Harbor.
If you want it taken down anyway just send me a message and I'll take it down
Yeah, seems like a good idea, I could've done that. Only problem I see is there's only one piece of each. So if you want more you're out of luck. Having said that I could've also had them craftable at the armour workbench as a fourth option. I dunno, I haven't played the game for a while, but if I ever get back into it I may do that.
I use the Lootable and scrappable super mutants and ferals clothing mod which means super mutants drop what they are wearing.
If it's there then it's working at least.
As for the pipboy, it was either have it showing in 1st person and clip the pipboy, or don't show the armour at all on the arm. I use pip-pad so it's not an issue. Maybe you could use one of the pipboy replacers?