Fallout 4

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Choice Specs Mawile

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ChoiceSpecsMawile

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420 comments

  1. ChoiceSpecsMawile
    ChoiceSpecsMawile
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    Abandoned while I wait for Conq 2
  2. TyrannicalUser37
    TyrannicalUser37
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    hey guys funny mod id 42069 woah really immersive1!!
  3. PatrickVin
    PatrickVin
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    will you update the mod list to use the new version of sim settlement?
    1. ChoiceSpecsMawile
      ChoiceSpecsMawile
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      No. Its for SS1
    2. CuckADuck360
      CuckADuck360
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      But do you have plans on making an SS2 version of this Mod on a different mod list? If not I have plans on concocting one for personal use.
  4. Brucculi
    Brucculi
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    Minutemen uniforms have blank flags and I have both the MM mods listed in requirements
    1. ChoiceSpecsMawile
      ChoiceSpecsMawile
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      Hm do you have any other mm mods running? I think i ran into this recently, iirc the patch mod was updated and mighta wonked this but id have to check (no time rn)
  5. Hetzerfeind
    Hetzerfeind
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    How do you replace the headgear selection with the ones from the normal selection from Militarized Minutemen?
    The Crested Barrets look like a sore thumb compared to the rest of the stuff with the super modern look
    1. ChoiceSpecsMawile
      ChoiceSpecsMawile
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      Would have to edit it in xedit. Berets are probably more modern than those helmets and more in use by the desky types.
  6. KarateChaise
    KarateChaise
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    Is it compatible with We Are The Minutemen?

    And also do I really have to get all the other mods from the requirement list? I only have Sim Settlements and I don't really want to make my mod list too heavy
    1. ChoiceSpecsMawile
      ChoiceSpecsMawile
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      read the DL requirements on the page there are different ones per version... 
    2. CuckADuck360
      CuckADuck360
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      What about a combo patch for both Militarized MM and WATM running together. They work well together outside of conquer together could you patch in both of them?
    3. Javak223
      Javak223
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      Cuck, in my experience it worked fine when I used them both without any special patch.
  7. Partyman726
    Partyman726
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    When i start a new game i cannot choose the minutemen faction :p
  8. HedyL
    HedyL
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    epic URL
  9. anthonymats
    anthonymats
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    is this compatible with far west minutemen?
    1. ChoiceSpecsMawile
      ChoiceSpecsMawile
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      no for outfits, yes for functioniality
  10. Javak223
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    As a word of warning, the Militarized Minutemen mod appears to be extremely crash prone which in turn makes this mod harder to use.
    1. ChoiceSpecsMawile
      ChoiceSpecsMawile
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      It is literally not in the slightest. Sounds like a bad load order.
    2. Javak223
      Javak223
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      It wasn't a bad load order, seen as literally nothing was running other than the base game, DLCs, and the exact dependencies necessary to run this. It appears that the exact crash I seem to be experiencing (the rolled up sleeve bug) has been addressed by other interested parties.
    3. ChoiceSpecsMawile
      ChoiceSpecsMawile
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      Hm i havent experienced it (or maybe i have and misdiagnosed) ill look into it too and see if just having all the sleeves rolled down is a way to go for the next rendition. thanks!
  11. RetroRebus
    RetroRebus
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    This might be a stupid question but is there a quest I need to complete before I can access the MinuteMen as a faction for the Conqueror system?
    1. TheDivineSpearOfAthena
      TheDivineSpearOfAthena
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      You have to do Prestons start up quests and junk, but i usually wait until i get the castle anyways
    2. Depper11354
      Depper11354
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      i get castle. but i cant activate minutemen on conqueror table(
  12. kelemvar123
    kelemvar123
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    I'm confused, are dogs and bounty hunters removed?
    1. ChoiceSpecsMawile
      ChoiceSpecsMawile
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      Read the file versions... The newest one is an user shared version, not a  new update, and in his descr it says those were removed.