CHANGE LOG (locked and stickied) ---- Updated to v0.19.1 Fully compatible with F4SE and all DLC (including Nuka World). Still works best with Vivid Weathers by Mangaclub.
-Tweaked vibrance for a slightly more interesting and less grey environment -Fixed issues with SSAO (hopefully) -Improved anti-aliasing. (works best with TAA enabled for Fo4)
In other news, I am transitioning over from using "FrostofHeaven" to using a brand new "GameVogue" Nexus account so as to be less confusing.
I run a modlist that doesn't rely on F4SE and have not yet noticed any broken mods after the "next-gen" update, except the ENB, it completely stopped working. Anyone else experiencing problems?
Similar problem here in that the ENB menu loads in fine and a few settings like the frame limiter work, but all of the shaders and other visual parameters have no effect when toggled on/off (literally no visual difference with the enb enabled or disabled).
From the limited info I could find online it sounds like this is to be expected when the game is updated though? It's apparently like F4SE in that it's dependent on modifying the game's .exe, so when that is changed (i.e. with a game update) it will not work properly.
edit: It looks like a new v0.501 version of enb for Fallout 4 was literally just posted on the enb website, but there is a disclaimer that "Water, subsurface scattering and fog do not work". I guess we'll have to wait for that to be updated further, but there is now at least a version that supports the "next-gen" update.
Hi, I have this flickering on trees and grass when I am moving the camera, like its shimering around the edges. ITs really anoying when its a dark. Does someone has a solution? Would be thankfull
Not sure if you've resolved this issue yet, but if not; open your ENB settings UI (Shift + Enter is the default hotkey), and turn off bloom. If you prefer having bloom: go to the right panel of the ENB UI and click the ENBBLOOM fx and then lower "CC: Out White". 0.5 completely prevents the flickering (you'd also lose some bloom quality doing this, though.)
EDIT: I am using VELDT grass mod with grass glow fix enabled, and the steps I've mentioned is what fixed this issue for me.
Installed everything and was running pretty good till i started getting hard frame drops and noticed my gpu usage at 40%, any idea what could be going on? any help is appreciated!
i get hard frame drops in this exact area as well, everywhere else so far over 100 fps. i do not have this mod installed as well btw, so it may be something to do without the mod?
Skyambient Calculation is extremely flawed and should be turned off, IMO. It presents underlighting to interior locations where there should not be underlighting. To me it looks like a really badly baked form of a ray tracing attempt. This is with the latest ENBseries v496
I got a Magnum Opus modpack, installed latest ENB and Vogue ENB and it doesnt work. No changes in game and Shift+Enter doesnt work. Any help? Its the first ENB doesnt work for me in any game.
I found a solution. Go into the "Stock Game" folder inside Magnum Opus and put the enb in there. Treat that as your base directory. For me, it was "X:\Modding\Fallout 4\Magnum Opus\Stock Game".
2027 comments
(locked and stickied)
----
Updated to v0.19.1
Fully compatible with F4SE and all DLC (including Nuka World).
Still works best with Vivid Weathers by Mangaclub.
-Tweaked vibrance for a slightly more interesting and less grey environment
-Fixed issues with SSAO (hopefully)
-Improved anti-aliasing. (works best with TAA enabled for Fo4)
In other news, I am transitioning over from using "FrostofHeaven" to using a brand new "GameVogue" Nexus account so as to be less confusing.
Anyone else experiencing problems?
The same thing happens to me, did you find any solution?
From the limited info I could find online it sounds like this is to be expected when the game is updated though? It's apparently like F4SE in that it's dependent on modifying the game's .exe, so when that is changed (i.e. with a game update) it will not work properly.
edit: It looks like a new v0.501 version of enb for Fallout 4 was literally just posted on the enb website, but there is a disclaimer that "Water, subsurface scattering and fog do not work". I guess we'll have to wait for that to be updated further, but there is now at least a version that supports the "next-gen" update.
If you prefer having bloom: go to the right panel of the ENB UI and click the ENBBLOOM fx and then lower "CC: Out White". 0.5 completely prevents the flickering (you'd also lose some bloom quality doing this, though.)
EDIT: I am using VELDT grass mod with grass glow fix enabled, and the steps I've mentioned is what fixed this issue for me.
Any help? Its the first ENB doesnt work for me in any game.