Fallout 4
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bionicyardiff

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  1. bionicyardiff
    bionicyardiff
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    Version 1.1 fixes a bug where the bubble turrets will become hostile if you shoot them.

    If you have existing bubble turrets, store them and then re-place them in workshop mode. That will ensure that the correct turret script gets added to the turret.
  2. KiraYogumo
    KiraYogumo
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    Hello, I deployed a turret from your mod however it does not seem to run on wireless power, how do you establish the powerless function of your mod?
    1. bionicyardiff
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      That's odd - can you tell me which turret is having issues? It must be one that I don't use.
    2. MrCruelJohn
      MrCruelJohn
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      Works on existing power. Reselect turret and tab out.
    3. KiraYogumo
      KiraYogumo
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      Sorry for the late reply I don't usually get a response from a mod designer. Any turret really.... I see many use your mode with no issues, I have a passive power mode installed, I also have passive power on home maker expanded settlements, perhaps there is a conflict? It's definitely unpowered but I can't seem to get the wireless power active. Thank you for your time.
    4. Neato
      Neato
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      I experience the lost of power to the turrets and to lights also when there is a disconnect of the main generator, either by destruction or me moving stuff around to make room for others. All I do then is lift them up and drop them and they start working again. This happens with basically any device that is wireless connected to the main power source. Just my 2 cents. Other than that, I like to get some unkillable ones so I don't have to be fixing stuff all the time instead of hunting beats and creatures!
  3. Skywise001
    Skywise001
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    Ive used your mod and really enjoyed it.  But for some reason the menu isnt showing up in settlement mode (With the menu manager installed). 
  4. MrCruelJohn
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    Another version. Boom! He does it again!

    John
    1. bionicyardiff
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      Watch your game crash with them man. :popcorn:
  5. solosnake1
    solosnake1
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    i used the advanced turrets (X5) and for some reason the target it was shooting would loss health then have full health. then the game crashed...
    1. bionicyardiff
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      Sounds odd - like something in your LO is conflicting. In testing, packs of deathclaws went down like ninepins.
  6. sherz
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    I install this mod and not satisfied, so i remove it.
    Now my defense categories in workshop menu is gone.

    (Yes, i installed 'Settlement Menu Manager')

    ------------------------------------------
    Oh, well...
    I didn't know what 'Settlement Menu Manager' are actually doing.
    So It seems u can 'repair' your workshop menu by using it.
    It's better if author notice that to mod description.

    Sorry for bad grammar.
    I'm not English user.
    1. bionicyardiff
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      Simply removing a mod is not supported. For any mod.

      The only method of cleanly removing a mod is to revert to a savegame before the mod was installed.
    2. Blackieees
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      Simply removing a mod is not supported. For any mod.

      The only method of cleanly removing a mod is to revert to a savegame before the mod was installed.

      *Thumbs Up* I thought everyone knew this, it's pretty much plain common sense. NO pun intended.
    3. bionicyardiff
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      Unfortunately there is a lot of bad information out there about "clean saves" and suchlike. Teaching people the truth is unfortunately difficult - you get lost in the sea of conflicting opinion and nobody knows which to follow.
  7. JaceJuggernaut
    JaceJuggernaut
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    Bubble turrets historically turn hostile once they take enough splash damage.
    Have you tested this?
    1. bionicyardiff
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      I hadn’t known that. Thanks - I will test further.
    2. bionicyardiff
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      Yes this appears to occur with the bubble turrets. Looking into that now.

      --edit--
      Have found the fix, will take a bit of mucking around to get it up.

      --edit 2--
      Fix is up.
    3. WetRats
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      I also get hostile if you shoot me.
    4. bionicyardiff
      bionicyardiff
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      Shoot The General? Eeeehhhhh...