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SKKmods

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SKKmods

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  1. SKKmods
    SKKmods
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    Locked
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    ********************************************************************************************
    If you have read the comprehensive solution description and still need support,
    use the SKK Mods Discord channel? https://discord.gg/tgKNT77DC8
    ********************************************************************************************
  2. SirVincealot
    SirVincealot
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    This was one of the very useful workstations I actually bought Atoms for in FALLOUT76.  Thank you!
    1. SKKmods
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      This was actually published a year before Bethesda released the 76 Ammo appliance or converter.

      Similar to my Global Stash for Fallout 4 being published a year before fallout 76 released with its own "global stash" ;)
  3. CaptKnight
    CaptKnight
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    Thank you
    This one and global stash I consider a must have for quality of life. I play starfield also and of course your equivalent mods are also standard issue to me there. Right now F04 has become my addiction. Your mods allow me to do as I please with great fun. My hope is that you never loose your interest in these games and keep giving us these fantastic gems.
  4. StarkSilent08
    StarkSilent08
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    Does this works with ammo from the mod munitions?
  5. DesmondBeGood
    DesmondBeGood
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    Double text
  6. DesmondBeGood
    DesmondBeGood
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    Never mind, stupid me lol
  7. lp8785
    lp8785
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    Can you turn missile 、flare 、2mmEC formula fertilizer into aluminum?
    It's based on reality,aluminum thermite have been used in large quantities.
    Can various grenade formulas be added at the same time?
    1. SKKmods
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      The projectiles used in Gauss guns are typically made of ferromagnetic materials, often steel. A Gauss gun, also known as a coil gun or linear accelerator, operates by using a series of coils that generate magnetic fields to pull a ferrous projectile down a barrel.
    2. lp8785
      lp8785
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      ok,what about missile and flare
    3. SKKmods
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      I am not going to modify the solution to meet your specific needs.
    4. lp8785
      lp8785
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      If I want to modify it, is it in the ini?
    5. SKKmods
      SKKmods
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      Native mods do not use ini files.

      You would need to extract the Papyrus scripts from the archive, decompile, rewrite, recompile and repack.
  8. Prime170
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    Hi, firstly thank you for this mod! It's pretty much essential given I use mostly modded weapons, most of which are full auto. Ammo can be become a scarce resource. That said, I'm aware starting from the second sentence of the description it says it's conflict free, but I've run into either a bug or conflict.

    First, I don't get charged the 50% fee of scrapped ammo. Second, for all scrapped rifle ammo, I get 5x the scrap I should:

    5.56 x 100 = 50x copper, fertilizer, lead
    .308 x 100 = 50x copper, fertilizer, lead
    7.62 x 100 = 50x copper, fertilizer, lead
    45-70 x 100 = 50x copper, fertilizer, lead
    .50 x 100 = 200x copper, fertilizer, lead

    Crafting it returns the correct amounts vs components used.

    I've tried it on several playthroughs, different saves. I can't see how it could conflict with any (of my many) other mods.. Help?
    1. SKKmods
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      Unless a mod has unpacked the scripts, rewritten them, recompiled them and repacked them nothing can "conflict".

      The last update changed the original 50% tariff to a lossless conversion to preserve free trade and promote economic stability, but the description seems to have reverted to a tax on trade narrative at some point.
    2. Prime170
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      Hey SKK, thanks for the quick reply. Got it, I must have missed the updated description mentioning the tariff is no longer a thing.

      About the possible conflict, that sounds next to impossible. Is it just me getting 5x the scrap I should? Can anyone else test scraping any of the rifle rounds? I'm able to infinite glitch my way into unlimited ammo. I don't, for the sake of balance.
  9. PoisonCoyote
    PoisonCoyote
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    Is it possible to add other ammo from other mods to this one?  
    1. SKKmods
      SKKmods
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      Yes if you decompile, rewrite and recompile the scripts and update the terminal interface.
    2. PoisonCoyote
      PoisonCoyote
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      Beyond my skill level.  Thanks though.
    3. Demandred1957
      Demandred1957
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      I feel ya. Exactly the question I was gonna ask.
    4. Steamvikings
      Steamvikings
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      OR...a dirty fix is to convert the ammo your mod uses with a mod that does such. Sure, may not be as IMMERSIVE...but it will work until you learn how to edit and compile
  10. blooddove6
    blooddove6
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    I have a water farm ,but 2mm electromagnetic cartridge are very low in supply, and it is annoying to travel to 4 different vendors for about  100 round, thanks for this wonderful mod.

    What ammo should I put in to make the 2mm cartridges?
    1. SKKmods
      SKKmods
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      It uses scrap to make ammo, 2mm is  5 Steel, 5 Oil, 5 Fertilizer.
    2. blooddove6
      blooddove6
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      Thanks
  11. hottt3
    hottt3
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    I'm sorry for a newbie question, which skill do I need to be able to craft fusion cores? (if I do need it at all)
    1. SKKmods
      SKKmods
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      From the description page:
      Fusion Core    Science01      1       20 Ceramic, 20 Copper, 20 Crystal
    2. hottt3
      hottt3
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      Ah, I'm blind. Thanks for the reply!