File information
Created by
Mad6od and me so very slightlyUploaded by
7Deer7Virus scan
About this mod
Requires Nuka World dlc. Mod changes FCOM's railroad into Raiders.
- Requirements
- Permissions and credits
https://www.nexusmods.com/fallout4/mods/14946/?
This is a very simple mod that changes the railroad into becoming raiders instead. I made this mod because I wanted to use FCOM with my raider characters, to simulate being a raider boss a bit more. I am highly inexperienced in coding along with modding, and it's my first mod, but hey instead of everyone barking orders at Mad6od to add raiders and whatnot into FCOM, just download this mod. It's a submod for FCOM whitch replaces the choose-able railroad faction with Raiders. Currently it's still named the railroad when you choose the faction in FCOM, and the summonable units are still named in railroad fashion, but i guarantee it's Raiders that show up instead.
Here is a list of the different raider squads you can get
Scouts = Pack Raiders
Agents = Standard Vanilla Raiders
Undercover Agents = Disciple Raiders
Technicians = Operator Raiders
Heavies = Power Armor Vanilla Raiders
Reprogrammed Synths = Trained Deathclaws
Close Air Support(CAS) = Same, but obviously with raiders flying it.
Questions? See these 'not frequently' asked questions
Is mod poorly made? - Yes totally is and I am clueless as of how to change the names in the menus, but hey, now there is Raiders with FCOM. Big honor again to Mad60d!
Why did you replace the Railroad instead of any of the other factions like the Enclave perhaps? - I choose the railroad because I never play railroad and find them more of a joke than anything else. I might make another version of this, but I cannot guarantee.