This page was last updated on 27 June 2022, 5:24PM
Changelogs
Version 1.43
December 22, 2021
- Fixed the audio issue when using a suppressor with pistol calibers
Version 1.42
May 11, 2021
Ver. 1.42
-By popular request, the recoil penalty on the automatic receiver has been removed, and the recoil of various other parts has been reduced by 10-50%. For poorer parts you likely won't notice, but auto fire with mid and high end parts is at least somewhat more controllable now.
-Included a file with just the new .esp, since no archives have been changed.
Version 1.41
November 28, 2019
Ver. 1.41
- Small fix needed on the new See Through Scopes to make their cross hairs customizable when using the full STS mod.
Version 1.4
November 26, 2019
Ver. 1.4
- See Through Scopes added, thanks to the generous work of henkspamadres. The will work without the See Through Scopes mod, but will be locked to their default crosshairs without it.
- Due to some strange behavior when testing the new scopes the accuracy and recoil on some parts have been adjusted. Muzzles no longer decrease recoil, but rather change the direction and predictability of it. The weapon is now somewhat more accurate overall.
- Added a note on the No Magazine attachment outlining its purpose.
Version 1.3
November 8, 2019
Ver. 1.3
-Trimmed the bolt mesh so clipping at rear of receiver is less/not noticeable.
-Made so pistol caliber ammo conversions also change the firing sounds. They use the .44 sounds, so there is still a decent sense of power.
Version 1.2
November 4, 2019
Ver. 1.2
-Set bodies from unique version quest to unique and applied quest aliases to them. Should keep them from disappearing.
-Adjusted some stats on muzzles. Should be more consistent with descriptions now.
-Set the Medium Recon Scope to use the correct mesh.
Version 1.1
October 26, 2019
Ver. 1.1
-Applied texture links to all meshes, to help with archive issues. (FO4 meshes typically only need a material link, but doing both can apparently help with archive issues)
-Built an all new archive with the Creation Kit instead of Archive2.