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Created by

Whisper

Uploaded by

bionicyardiff

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About this mod

Alters some annoying crafting:

1/ Rearranges some crafting options in the Cooking Station and Chemistry Workbench to workbenches in Standalone Workbenches
2/ Allows bulk crafting of chems, healing, and some base scrap items (gears, screws, soap, springs, yarn, more)
3/ Unlocks the crafting of some items (ammo, grenades, mines)

Requirements
Permissions and credits
Changelogs
~~~New~~~
* added ammunition (to the Ammunition Workbench)
* added healing chems (10's) for those playing Survival Mode
* added herbal remedies (10's) for those playing Survival Mode
* added the robot repair kit (10's)
* changed to use my Standalone Workbenches mod (a very lightweight custom workbench mod) instead of AWKCR
* once the player has the Project Cobalt schematics he can also craft MIRV Grenades and Smart Grenades
Updated for NextGen.

~~~Basics~~~

I got sick of the Chemistry Workbench having the Utility section being filled with things like: holotapes, uninstall chems, and various random bits of "equipment". Trying to get the authors to shift things into a more appropriate location (like "Uninstall") is an exercise in futility.

I also got sick of being able to create only a single item at a time. Bunches of 10 and 100 saves your fingers from getting worn out. I also wanted to have more options for crafting some basic scrap items - running out early in the game can be quite a pain.

I have reverted all the recipes to the old locations (Chemistry Workbench). This allows Nuka World Raider playthrough to be done without penalty, as well as crafting explosives and the like in Far Harbour before getting any of the settlements).

~~~Detail~~~
Benches used (from my Standalone Workbenches mod):

Ammunition Workbench (in Standalone Workbenches) - variable amounts of Ballistic, Energy, Explosive, and Other.

Chemistry Workbench (standard) - 1/10 of every base chem and healing item, also the original recipes were restored (to allow a Nuka World raider playthrough).

Explosives Workbench (in Standalone Workbenches) - 1/10 of grenades and mines plus added Nuka Grenade, Nuke Mine, Smart Grenade, and MIRV Grenade.

Manufacturing Workbench (in Standalone Workbenches) - 1/10/100 of Circuitry, Cotton Yarn, Fiber Optics, Gears, Screws, Springs plus 1/10 of Cutting Fluid.

Utility Workbench (in Standalone Workbenches) - 1/10/100 of Soap and Vegetable Starch.

Weaponsmith Workbench (in Standalone Workbenches) - 1/10 of Caltrops, Bear Trap, Poisoned Caltrops, Bleeding Bear Trap, etc.


~~~Requirements~~~
Far Harbour
Nuka World
Standalone Workbenches

~~~Modpack Users~~~
Talk with the modpack maker.

~~~Notes~~~
This was orginally part of my Manufacturing and Mercantile EXtended mod. That mod has been split into this mod and another mod which deals with shipments separately.

PC version on BethNet

XBox version on BethNet

PS4 version on BethNet