Hi, i just came across the Centaur-Mods and this Patch (i also use Super Mutant Redux). So, i installed this patch, but my game appear many mutant hounds called centaur. I thought this patch was supposed to prevent this from happening?
Anyone know of a patch for Capital Wasteland Centaurs, DC and West Coast Supermutants, and/or M's Abominations? ------------------------------------------ Capital Wasteland Centaurs
Capital Wasteland Behemoths - Covered by this patch
Institute Centaurs - Covered by this patch
DC and West Coast Supermutants
M's Abominations - Could be made compatible by using an immersion friendly version, not sure ------------------------------- Quite a large amount of variety added to the Supermutant pool, would be cool to use them all together!
Just tested and seems to work fine. The only bug I found was that a small amount of the centaurs and hounds have the wrong names (centaurs called hounds and vice versa). Must be a flipped naming convention in the files but I couldn't pinpoint it in xedit
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i just came across the Centaur-Mods and this Patch (i also use Super Mutant Redux). So, i installed this patch, but my game appear many mutant hounds called centaur. I thought this patch was supposed to prevent this from happening?
Or just spawns them?
------------------------------------------
Capital Wasteland Centaurs
Capital Wasteland Behemoths - Covered by this patch
Institute Centaurs - Covered by this patch
DC and West Coast Supermutants
M's Abominations - Could be made compatible by using an immersion friendly version, not sure
-------------------------------
Quite a large amount of variety added to the Supermutant pool, would be cool to use them all together!
Would you ever consider making a non-AWKCR patch for both the Institute Centaur and the CW Centaur?
Thanks.