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Shamahan

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Shamahan13

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45 comments

  1. Lycanthro
    Lycanthro
    • member
    • 2 kudos
    Hi,
    i just came across the Centaur-Mods and this Patch (i also use Super Mutant Redux). So, i installed this patch, but my game appear many mutant hounds called centaur.  I thought this patch was supposed to prevent this from happening?
    1. Doomlurker42
      Doomlurker42
      • supporter
      • 8 kudos
      same problem
    2. atomattic
      atomattic
      • member
      • 0 kudos
      this is a bug ive had without this patch. so.
  2. Doomlurker42
    Doomlurker42
    • supporter
    • 8 kudos
    Does this replace hounds with centaurs?

    Or just spawns them?
  3. Crese1947
    Crese1947
    • premium
    • 1 kudos
    Anyone know of a patch for Capital Wasteland Centaurs, DC and West Coast Supermutants, and/or M's Abominations?
    ------------------------------------------
    Capital Wasteland Centaurs

    Capital Wasteland Behemoths - Covered by this patch

    Institute Centaurs - Covered by this patch

    DC and West Coast Supermutants

    M's Abominations - Could be made compatible by using an immersion friendly version, not sure
    -------------------------------
    Quite a large amount of variety added to the Supermutant pool, would be cool to use them all together!
  4. lolcatjunior
    lolcatjunior
    • supporter
    • 4 kudos
    Does this work with the no AWKCR version by 4set Gimp?
    1. deleted143832863
      deleted143832863
      • account closed
      • 0 kudos
      +1
    2. molerats
      molerats
      • premium
      • 148 kudos
      Just tested and seems to work fine. The only bug I found was that a small amount of the centaurs and hounds have the wrong names (centaurs called hounds and vice versa). Must be a flipped naming convention in the files but I couldn't pinpoint it in xedit
  5. whiskeyjack9105
    whiskeyjack9105
    • member
    • 42 kudos
    This mod really saved me back in the day, but I'm not using AWKCR anymore.

    Would you ever consider making a non-AWKCR patch for both the Institute Centaur and the CW Centaur?

    Thanks.
  6. conor952
    conor952
    • member
    • 0 kudos
    can you do a version for the capital wasteland centaur mod too? those ones keep appearing as grey mutant hounds
  7. Grifman
    Grifman
    • member
    • 14 kudos
    So why is a patch needed?  Won't these spawn independently?
  8. Luridum
    Luridum
    • premium
    • 95 kudos
    I thought the centaurs were spawned with a script and so didn't need a patch?
  9. PoisonParadise
    PoisonParadise
    • member
    • 83 kudos
    Do the Fallout 3 Behemoths need a patch too?
    1. Bafonet
      Bafonet
      • BANNED
      • 10 kudos
      In my experience, yep.
    2. Shamahan13
      Shamahan13
      • member
      • 11 kudos
      If you need, I can do it when I have free time.
    3. PoisonParadise
      PoisonParadise
      • member
      • 83 kudos
      Yeah a patch would be awesome for them too! Take your time though of course lol
    4. hoangdai94
      hoangdai94
      • member
      • 179 kudos
      I cant find the classic behemoth mod you guys mentioned by now, is it removed ?
    5. PoisonParadise
      PoisonParadise
      • member
      • 83 kudos
      https://www.nexusmods.com/fallout4/mods/41549
    6. CorneliusAdler
      CorneliusAdler
      • premium
      • 0 kudos
      Are the classic behemoth the same as the Capitol Wasteland Behemoths mod? Can't find Classic Behemoths mod anywhere
    7. PoisonParadise
      PoisonParadise
      • member
      • 83 kudos
      yeah, it's the mod I linked last
  10. hoangdai94
    hoangdai94
    • member
    • 179 kudos
    @Shamahan13 Noice, how about flagged this esp as an esl ?