Made some changes to title and descriptions on all my mods today. I've moved the versions that have requirements to optional versions, and moved the original back up to the primary or main mod. I would still like to get some work done on things, and I still need to learn more to make the mod do what I want it to. I've got a great deal of IRL stuff going on, so my time that I've got available is limited, and when I do have free time, I'd rather just play and zone out. I'll see what I can do, and hopefully come up with something.
If anyone has any ideas or suggestions, let me know. I will try to make these mods more akin to what people want to see and want to use, and enjoy. Modding is a tough thing, and I'm very limited in skill, but I hope everyone realizes that most modders do this for fun, and offer their work freely to the community to enjoy. That's all I ever wanted to do, was offer something to the community that I enjoyed, and the team I worked with had those same values.
I'm looking for someone who is comfortable with CK and FO4Edit to assist in making some minor changes to some of the mods I released, you of course will get credit for whatever work you do. I just don't have the time and the health to do the things I'd like to do to clean up some of the mods. PM me if you are interested.....
If you get stuck in a crafting station, console in: Player.moveto player That will give you a short load screen, and free you from the table's nefarious clutches.
Could it be possible to get a version with 310N's textures as an alternate material to be applied at the armor workbench instead of just a replaced texture? I know, sorry don't mean to be picky. Also, just saying, 310N is amazing at camo textures, could it be possible to get several different types of camo?
The archived version of the main file can't be activated in the mods menu. Says that it's missing files that are required. Does the loose version also need to be unpacked into your data folder, or is there an additional mod or source that needs to also be installed in order for this to work?
Some clarification for this error would be very much appreciated.
in xedit just change what slots the helmet uses from all hair to just "hair top". you will sill probably get clipping depending more or less clipping on the style of hair you use.
85 comments
If anyone has any ideas or suggestions, let me know. I will try to make these mods more akin to what people want to see and want to use, and enjoy. Modding is a tough thing, and I'm very limited in skill, but I hope everyone realizes that most modders do this for fun, and offer their work freely to the community to enjoy. That's all I ever wanted to do, was offer something to the community that I enjoyed, and the team I worked with had those same values.
Player.moveto player
That will give you a short load screen, and free you from the table's nefarious clutches.
Some clarification for this error would be very much appreciated.