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Heavy Flamer
We must, as humanity, contend with the fact that: EVERYTHING IS BETTER WITH SPINNING
What is this? Well, this is the Heavy Flamer, a proof-of-concept once more -- as in Proof-Of-Concept = "would it technically work?". When I referenced the barrel on the magnets of the Laser Musket to my Peppermill Crank Gun, it was a proof-of-concept that it technically works, and right now, it is rather the same. The Heavy Flamer is merely a flipped-up version of the Flamer with rotating barrels as it uses the animation of the Gatling Laser.
Features
> Standalone Weapon
> Tank Types - Switch between Standard, Napalm, or Thermite.
> Nozzle Types - Switch between Standard, Compression, or Incinerator; one which shoots fireballs instead.
> Multiplicative Damage table.
> SPINNING
How to Acquire:
> Crafted at Chemistry Workbench
General Other Stuff:
> Loose Files
> Uses AddOnNode Indexes: 944 and 945
INSTALLATION:
> Put T6MHeavyFlamer.esp in Data Folder
> Put Meshes,Scripts, and Sounds folder in Data Folder