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Sorrywerefull

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sorrywerefull

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33 comments

  1. DarkArbiter117
    DarkArbiter117
    • member
    • 2 kudos
    I know this is a few years old, but thank you very much, I've never had such a bug and it was driving me crazy, thank you very much for keeping it public, I didn't know what to do and it helped me solve this annoying bug.
  2. Daken77
    Daken77
    • member
    • 0 kudos
    I can confirm that the bug still exists. I used the mod, I thank the author again, but it wasn't enough. In fact, however, the mission did not continue, even if it finally began. I used the command "setstage MQ105 30" and it finally started without problems. This is in case it is useful to other users
  3. SawedOffLaser
    SawedOffLaser
    • premium
    • 6 kudos
    Works as advertised, thanks for doing what Bethesda couldn't.
  4. CoolestGeekEver
    CoolestGeekEver
    • member
    • 2 kudos
    Is it ok to uninstall after use?
  5. Luisrod710
    Luisrod710
    • member
    • 0 kudos
    This literally saved my playthrough you are a legend sir thank you.
  6. AutisticChicken
    AutisticChicken
    • supporter
    • 0 kudos
    Thank you for this, solution 2 worked for me. 
  7. Raiix3
    Raiix3
    • premium
    • 0 kudos
    sadly im still stuck and i have no idea waht to do.. the command does nothing for me aswell...
  8. Roiserpent
    Roiserpent
    • premium
    • 0 kudos
    Even in 2024 this is mod saved my playtrought you are a god among man mate
  9. BerryLate
    BerryLate
    • premium
    • 0 kudos
    Feb.5, 2024 still works. Saved me from having to start a new game,thanks a bunch
  10. DjShankyStab
    DjShankyStab
    • supporter
    • 0 kudos
    If you have downloaded the storywealth collection mod, Nick still sits in the wrong chair, apparently there might be a mod that overrides this mod. 

    Edit: there's a modded-in BDSM gang that is basically a anti-minutemen faction that can tip you off to finding kellogg or at least where he lived in the city. that mod might have something to do with that. also that basically soft-locks Nick from being your companion if you get that far in that faction's story.

    so be careful of putting off unmodded quests since a couple faction mods have a nasty habit of using pre-existing companions.