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GlacierIsland

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GlacierIsland

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41 comments

  1. dbs156
    dbs156
    • premium
    • 71 kudos
    UFO4P version is outdated and has conflicts with UFO4P 2.1.5
    It was easy to fix with FO4Edit
    1. EJGIII
      EJGIII
      • supporter
      • 1 kudos
      How did you fix it?
    2. streetyson
      streetyson
      • member
      • 146 kudos
      You'd prob need to load UFO4P and this mod in FO4edit, scroll down to any yellow and red highlighted areas and see the differences. Then click this mod's entries and change them to match UFO4P's entry. But you need to be savvy enough to make sure the changes you make aren't breaking something in this mod's functionality. It's a bit of a learning curve and FO4edit isn't overly newbie friendly.
    3. streetyson
      streetyson
      • member
      • 146 kudos
      Alternatively, try No BloodWorm MoleRats Scorpions Teleport-BugFix - it does a similar job but via adding a different keyword which UFO4P doesn't touch on (at least v2.1.3 - I can't swear on latest v2.1.5 changes, but the mod is 2yrs newer so less likely to conflict).
    4. VeohTech
      VeohTech
      • member
      • 1 kudos
      The alternative you recommendet won't change the behavior of them but just to fix areas where they need to come topside, which happened they didn't do.
  2. phuqunexusmods1337
    phuqunexusmods1337
    • member
    • 0 kudos
    Why is there a version for UFO4P?
    1. streetyson
      streetyson
      • member
      • 146 kudos
      Presumably UFO4P changes some tunnelling enemies' attributes. Both UFO4P and non-UFO4P options available, so pick whatever you need.
  3. pahmen
    pahmen
    • member
    • 1 kudos
    Thank you very much! Installed in 2019 on a clean fallout. 2023 I have 253 esp, the mod is working. Version without UFO4P.
  4. sabster123
    sabster123
    • supporter
    • 67 kudos
    UF4P patch doesnt work for me unfortunately. 
    should this be loaded at the bottom of the LO? 
  5. AxleFurret
    AxleFurret
    • member
    • 2 kudos
    Mod still works beautifully in 2023! Completely got rid of the blood-worm and mole-rat crashes that were driving me nuts in vanilla and Nuka World.
  6. jumarbye
    jumarbye
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    • 65 kudos
    Wonderful mod! Works as advertised. Thanks for this.
    Endorsed.
  7. deleted42202115
    deleted42202115
    • account closed
    • 69 kudos
    Yes
  8. FenrirIII
    FenrirIII
    • premium
    • 14 kudos
    Does not work as of 3/30/2020.
    1. Panopheles
      Panopheles
      • supporter
      • 0 kudos
      It does! Must be a mod conflict on your end.
    2. MizAtlasBunMoth
      MizAtlasBunMoth
      • supporter
      • 0 kudos
      Did you use the just 'standard' download option or did you go to files, as there's a seperate version you should use if you have the Unofficial Fallout 4 Patch (UFO4P) installed, that small thing made it work
  9. e1grey
    e1grey
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    • 2 kudos
    I believe a mod like this already exists. Is this one any different?
    1. GlacierIsland
      GlacierIsland
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      • 7 kudos
      I think that one edits more records and can have some mod conflicts. This one is simpler in my opinion.
    2. Karmamuscle
      Karmamuscle
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      • 4 kudos
      They do indeed both use the same Keyword, DisableTunnelingKeyword [KYWD:0022FC80].
      But this mod does so on each type under Non-Player Actors while No More Teleporting Creatures applies the Keyword to each race.

      This mod also includes more creatures, No More Teleporting Creatures only change Molerats and Radscorpions.

      Also if you use Unofficial Fallout 4 Patch and you want their changes, you will need to make a small patch for this mod.
    3. gameboytj
      gameboytj
      • member
      • 8 kudos
      Yeah, a compatibility patch would be nice or like a soft inclusion
    4. GlacierIsland
      GlacierIsland
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      • 7 kudos
      A UFO4P version has been added.
    5. MizAtlasBunMoth
      MizAtlasBunMoth
      • supporter
      • 0 kudos
      I didn't even see that there was a UFO4P version when I initially downloaded lol, thanks for that, might wanna do a big notice on the main page about that too, that might be why a few people are saying it doesn't work
  10. GrankNutt4
    GrankNutt4
    • member
    • 12 kudos
    Works as intended, and a quick breeze to merge manually. Thanks for sharing your work