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Herby

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Herby247

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  1. Herby247
    Herby247
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    A non-update update!

    With the previous update in September, I made a post suggesting that it could be the last due to depression bringing me to, I won’t lie, one of the lowest points in my life. However, I recently had a drastic change in my life which has improved my mental health more than I could have ever imagined.

    My motivation for modding has returned, with two new mods uploaded last month, both wonderfully received. I hope to continue working on more projects, and for the past month have been working on quite a large (though not particularly exciting) mod, and have ideas for various smaller projects, as well as possibly a big update for LootBalance.

    Regarding LootBalance, I’ve got a small update almost ready to go. It requires balance testing, which is only done by just playing the fn game. I’m afraid this has been slowed by my attention to other mentioned projects, which is an unfortunate consequence of modding being a hobby; my prioritisation resting on whichever project draws my interest at the time. I might upload a Beta release which people can give me feedback on.

    If you’ve read this, it means a lot to me that you’ve taken an interest in this project. The big boost in downloads following each update means several hundred, if not thousands of you use LootBalance as part of your regular load order, so I hope I can support LootBalance for the foreseeable future.

    - Herby
  2. Chappimon
    Chappimon
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    I decided to use your mod, but before that I thought long and hard about whether I should download “Loot Logic and Reduction” instead.
    What exactly is the difference? I don't quite understand it.
    Thanks for your great mod and the hard work behind it! :)
  3. LOCKESHOT
    LOCKESHOT
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    I'd love to add this to my collection. Is the current version of LootBalance compatible with the next gen update?
    1. Herby247
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      I don't know I'm afraid, I haven't updated yet. From my understanding, it should work, but I can't guarantee that.
    2. LOCKESHOT
      LOCKESHOT
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      No worries, I will see for myself on a test save. :)
  4. MihaiL
    MihaiL
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    I'm already using Looted World and I would to ask you if these two would work together. This one looks very interesting and I'd really wanna try a playthrough including these both.

    Thanks in advance! 😊
    1. Herby247
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      Did a quick check on xEdit to confirm: The two mods will conflict, but as long as you put all the looted world modules after all lootbalance in your load order, they should mesh together fairly well. The conflicting records will be overwritten by looted world, while leaving the lootbalance records it doesn't change. The bandages the lootbalance health module adds in may not spawn where they're supposed to, but that fits with the theme of looted world.

      My general advice is to always load lootbalance before other conflicting mods, since it mostly only makes balance changes which can be overwitten without causing massive issues.
    2. MihaiL
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      Awesome!!! Will do so. Thank you so much! 🤝🤩
    3. Avaton
      Avaton
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      Same issue here but I can't figure out how to load LootBalance before Looted World since Looted World is marked as a master esl and Vortex basically slaps my face with a "LOOT reported a cyclic interaction between rules!" error when I try to change their load order so that LootBalance loads first. Any ideas?
  5. ssskoopa
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    You should make it so Mini Nukes stop spawning in fours too. Already saw two in my playthrough.
    1. Herby247
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      Yeah that's been on my list of things to do for ages (years) now. It's caused by the exact same bug that causes fusion cores to spawn in fours as well. I've just been going back and forth on whether or not to actually do it, because it's an ammunition type which is only used for one weapon, so reducing the spawn rate will massively affect the usefulness of that weapon, which isn't what I set out to do.

      I might just make an optional patch for it so people can choose whether to do it or not.
    2. ssskoopa
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      I personally don't see that as a problem given all the fixed spawns, all the suiciders running around, and the fact that Fat Man is a niche weapon to begin with, but I see where you're coming from. Thanks for the reply.
  6. Starsickle
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    Would appreciate some notes about how this stacks up against FLO 2017 - would love something in a single mod that takes care of what I try to do with several.

    Maybe a "What mods won't you need anymore" list?
    1. Herby247
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      Haven't played with loot overhaul so I can't really say. Quick check in xEdit show's many of the same changes, though notably, loot overhaul adds new levelled lists, changing which items spawn in which containers. From the beginning I wanted lootbalance to have near-identical distribution to vanilla, just less of it. Lootbalance can also be installed as different modules if you don't want a particular change.

      As for features other mods might also do, everything listed on the main page is representative of the mod, with detailed descriptions of each feature if you want to read through them. At the end of the day, everything in the mod is included only to complement the main objective - making less stuff appear.
    2. Starsickle
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      The general idea with FLO is to somewhat realistically redistribute and reduce, which I appreciate since normal vanilla distribution tends to put things in unreasonable places and floods you with stuff. Appreciate the response!
  7. Nartaga
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    Something I noticed in one of the patches you have included, the one for Scrap Everything does not recognize the Ultimate Edition esp of scrap everything, so it's flagging a missing master for that patch.
    1. Herby247
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      Thanks for pointing this out, I forgot there were two versions of Scrap Everything. Will fix for the next update.
    2. validas
      validas
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      Please, please, please hurry  
      I can't wait to use your mod, but it causes all kinds of buggery with ScrapEverything. 
    3. kingmiamikdn
      kingmiamikdn
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      2023. Still bugged.
    4. Herby247
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      thanks, thought I fixed this but apparently not. Sure I've got a fix in the files.
    5. Herby247
      Herby247
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      I didn't have a fix, I do now. Two scrap everything patches included in 1.5.4.
  8. Maderasnobile
    Maderasnobile
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    i only wanted the loot reduction, any recommendation?
    1. Herby247
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      I made the fomod installer capable of installing each module individually just for this purpose. If you pick just levelled list and world changes, then you won't see anything else in the game. I'd still recommend the health module though as it provides a more consistent experience than the alternative healing methods already in the game. There's a short article about it with a full explantion on the mod page. 
  9. Herby247
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    Long time since I've updated this mod. I haven't been actively modding for a long time, but I've had this update in the works since the last one and never uploaded it. Started playing Fallout 4 again so thought it was high time I put it out. Small changes and bugfixes, thank god I kept a change log because it's been so long since I worked on this I have no memory of what I actually did.

    I wouldn't be surprised if this is the last update I make for this mod - depression has been kicking my arse. I still hold this project close to my heart though so I might return to finish the ammunition crafting module one day, I've always wanted to integrate it with automatron. For now, if you want a more complete ammunition crafting module, go use another mod.

    Also apparently the Xbox One version was just sent to the f*#@ing shadow realm, so if you really want it, send me a note and I might upload it again months later.

    - Herby
  10. dethpugg
    dethpugg
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    A great mod. Wanna get a feel for the reduction? Just run on over to Wicked Shipping at the start-you'll walk outa there with 75% less stuff than vanilla. THERE ARE NO CANS ANYWHERE. I've wandered everywhere across the river from Diamond City, and found only 2 cans-in containers. Oddly enough, you'll still find lotsa bottles, jut not as many as vanilla. NOT FOOLING AROUND with stimpack placement. Think I found 14 without buying extras by level 21. So this does make for a harder progression, and a better appreciation for any useful "finds." Thank you kindly!
  11. Vorsutus
    Vorsutus
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    ignore