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A lot of unfinished projects for different reasons included are .esps, meshes and textures
Dollhouse Living Throw a grenade and a dollhouse appears. You get teleported in, change size to 0.2 and can use it as workshop The issue: Collision. At a certain point the collision cannot get reduced not matter if you use scripts or SCOLs
Cat and Dog Grenades Throw grenades and spawn dogs and cats (Under the grenade section) The issue: Dogs don't belong to the player and cats don't have an A.I
Holotape rack A wooden holotape rack The issue: It's just a 3d model, but it doesn't work
Doghouses and Cathouses (I think they can be constructed) The issue: The cathouses even have markers but cats don't respond to them. The doghouses work
Fishers and Hunters A mod that allows settlers to be hunting for food and fish and it even appears in the workshop menu. This mod was redone to "Basic Fishing" The issue: It requires a master file and it is extremely buggy. I made this before knowing about Leveledlistinjectors or F4MS
Latch Bar Craft a latch bar The issue: You can open it, but can't close it
Lighter Weapon It's a weapon that puts people on fire when they are in reach. Craftable under the weaponsmith workbench The issue: I never got the light-emittance to work, otherwise it's working
Throwable Tato Throw a tato and it explodes. Craftable in the grenade section The issue: None, but it wasn't thrilling to proceed further