I find this an invaluable resource and I thank you a thousand times over. I do admit to finding myself interested in the possibility of assigning a favorite or hotkey to it but that's the inherent urge to leave Raiders sucking highly charged dust while we step out into the lobby of the Rexford...
(by the way, is spellcheck supposed to tell us to drop the "a" from thank you a thousand times over? Because I can't help thinking it's wrong...)
Yes, yes I did. I was just asking if a user who 'only' has 3/4 of those mods would be able to benefit from a unified control tape that manages the characters from those four mods. I was hoping that if the fourth mod was not a hard coded requirement additional character would simply not be present and it would function without error for the other three. I have seen equivalents elsewhere work that way so was just asking.
I did try and do some due diligence so a simple yes or no, with or without explanation, would have been gratefully received.
I have an issue with dismissing a companion. Other threads are locked and I forgot my login details for the Discord thread. I had Eden as a companion for awhile then dismissed her to help Harley, however she doesn't really dismiss. She'll stop following and then appear with new load screens. I ask her to follow again, (why not have both?) but she won't truly follow again, she will just appear on certain load screens. Any suggestions, console commands, etc? Thanks!
That is beyond the scope of this mod. This patch is solely to consolidate all of the different companion control tapes into a single tape. For anything beyond that you'll have to go to the home mod.
Technically yes, but AFT is known to cause problems with mod-added followers as it edits the vanilla followerscript. All I can really tell you is try it.
None of Thuggy's companions require multi-follower mods, they're all outside the vanilla system. You CAN use them with AFT, but always choose the "leave AI intact" option when managing. And keep in mind that if you want to send a companion home you either need to unmanage them with AFT first or dismiss them twice: once with AFT and once via dialogue.
Player character gender is irrelevant to all of Thuggy's companions.
It was a simple yes or no question. Obviously, I saw Fusion City listed. What if I substitute this answer: No it will not work for the companions from Depravity, Project Valkyrie, and Outcast and Remnant companions if you chose not to use Fusion City Rising in your current playthrough. I was hoping it would still work for the other three mods.
All 4 mods are a hard requirement. The point of the mod is to cut down the large collection of holotapes you have to sort through when trying to remember who came from which mod. If you don't use all 4, and especially if you don't use Fusion City which has individual tapes for each companion, then you don't suffer from the issue this mod aims to solve.
This would be a top-tier mod if there was a setting in the holotape to fast travel/teleport all the Thug-Co companions, myself and the dog directly to the dancefloor at the Back Bay Players Club. As it is, 9.95/10.
36 comments
(by the way, is spellcheck supposed to tell us to drop the "a" from thank you a thousand times over? Because I can't help thinking it's wrong...)
I did try and do some due diligence so a simple yes or no, with or without explanation, would have been gratefully received.
1. Nate,kellog,maxson support AFT mod and player male?
Player character gender is irrelevant to all of Thuggy's companions.
Requirements