Dead is there, but it's actually for 'when you died'...so not really going to show often, heh. X(
I just realized I left the weather textures in, heh. We originally decided to take it out, since it was already pretty obvious when it was raining/sunny/storm/etc, so we didn't really think it needed to be on the HUD after all. I could probably add it back in the HUD at some point. Where would you suggest putting it on the HUD if I was to re-add it?
I think it will better if you change Dead00_d for empty ammo I have an idea for weather HUD appear when idle, not in combat (replace all textures in "DistanceToTarget") how?
great idea, I would not know how to make it given my current skills, and I wonder if your idea can be used for a helmet type mod and also cyber implant (both), which shows a lot of info about the surrounding environment and enemies (like Temrinator the movie). :)
great mod. i do want to say an idea of mine. instead of just changing colors when there is an enemy nearby you should also add the caution symbol with it.
Interesting idea! I think having "target details" as part of a cyberpunk or high-tech playthrough could be super cool, if not actually useful for distance, weakpoint readouts, resistances etc.
The face represent the players ammo count. The face is happy, neutral, or sad depending on the ammo count. It is to showcase some possibilities, not necessarily be a polished gameplay experience.
26 comments
https://www.nexusmods.com/fallout4/mods/53209
I need your permission to upload better retexture HUD.
Ooo, sure, I give permission for you to upload new textures as an addon/patch, with this mod as a requirement.
(let me know when you post it, please)
check my demo video, do you like it?
https://www.nexusmods.com/fallout4/mods/53209
how to reach Dead00_d script
because my Ammo HUD never touch that
and, can you enable weather HUD function like on the texture?
I just realized I left the weather textures in, heh. We originally decided to take it out, since it was already pretty obvious when it was raining/sunny/storm/etc, so we didn't really think it needed to be on the HUD after all.
I could probably add it back in the HUD at some point.
Where would you suggest putting it on the HUD if I was to re-add it?
I have an idea for weather HUD appear when idle, not in combat (replace all textures in "DistanceToTarget")
how?
Thank you for asking.
(Anyone else can also feel free to ask and I’ll look it over case by case)
Ronin