File information
Created by
BlackJusticar Genamine EthicalLuneUploaded by
BlackJusticarVirus scan
About this mod
Lightweight mod which helps Commonwealth to stay more realistic and challenging on any game difficulty and on any player level.
- Requirements
- Permissions and credits
- Changelogs
Do whatever you want with this mod.
Features:
- Only base health amounts for PC and NPCs from start to the end of the game.
No more level-up bonuses and hidden gains: unaffected health pools even after level 100 (No more 10 minute long face shooting fights on high levels).
- Player base health is now 100 hp (vanilla is 80 hp); every Endurance point gives you +20 hp.
Invest in survavability perks and armorsmith to live longer than your enemies (no perks changed).
- Slightly increased health pools of weakest humans (low-level raiders, BOS soldiers e.t.c) up to 75 hp.
No more raiders with less health then a radroach. But they are still junkies, so: 75% of Vault Dweller's health for them.
- Every significant NPC is now scaling with Player Level.
+/-10% variation of payer's level based on enemy type strength; which means enemies are now always using tough leveled armor, weapons and abilities against you: fights are deadlier, loot is more rewarding.
- Some vanilla fixes for enemy names, factions, flags, perks, abilities, gear and loot
(nothing is up-scaled, just fixed; stuff like: some ghouls were missing "Immune to radiation" perk, or some Gunners' dead loot was actually Raider's dead loot, disabled bleeding effect for robots, turrets and gen 1-2 synths, e.t.c)
___________________________
Nothing more, nothing less
Clarification:
For now, some of non-significant and quest-driven NPCs are untouched, like: Diamond City Residents, Bunker Hill unnamed workers e.t.c.
Maybe I'll add an alternative version without Health feature later, but I can't see much point in this: to be surrounded with bullet sponges.
First installation:
1. Make shure you have all DLC's (I do not think that I will ever create "no-dlc" version)
2. Istall the mod
3. Load your save or a new game
4. Put on or use/drink anything that will affect your Endurance [for hp update] (take it off in any time after this)
5. [Optional] Wait for cell reset (better in some lonely area)
6. You are good to go
Recommended mods:
Fallsouls - Unpaused Game Menus
No VATS Overhaul
Conflicts:
- Any mod that changes Player or NPC leveled health scaling
- Any mod that changes NPC or Encounter zone level scaling rules
Uninstallation:
Should be safe (no scripts)
1. Uninstall the mod
3. [Optional] Wait for cell reset (better in some lonely area)
Credits:
Genamine with his NPC Level Scaling mod, from which I have learned how to manage NPC levels and Encounter zones
EthicalLune with his Unbogus Health Scaling mod, from which I have learned how to manage leveled health bonuses
Mod was created in FO4Edit