Could I run this, as well as your other mods with Vivid Fallout AIO? I adore Vivid Fallout, but from what I'm seeing your series would be perfect for enhancing everything it doesn't. I was hoping I could just load Vivid Fallout after all of your to get the balance I'm hoping for
It'd be absolutely amazing if we got a SavrenX AIO. Just tried combining all the texture packs into one to declutter my load order, then misclicked and erased all the work which I'd been busy with for the last hour or so.
Maybe after COVD hell madness and people's free time hobbies it's wrecked can return, will have SavrenX back at working with textures. Apparently he hasn't been able to due to COVID and work related reasons.
Thank you so much for your hard work. Can you tell me that if I want to integrate your packages into the game source files, I just need to remove the ESP? And work only with archives?
And that's if by "integrate" you mean replacing the vanilla textures in the original ba2 archives... I never done it but should work, look for tutorials in the nexus wiki. You could also try adding them manually by writing the file names with extension into fallout4.ini under the "[Archive]" -section after all the default ones.
Can anyone please tell us the textures which are bugged, so that I can replace them with the vanilla ones? Apparently the fence post Texture in Nuka World & Wall Texture inside Vault-Tec: Among the Stars have issues, but I don't know which ones they are! How do I find this out?
SavrenX, I am looking at your work and seems pretty impressive what you have done. Looks like you about hit just about everything.
You think you will ever release an all in one later of all of them while making sure to look at any of the bugs reported by a few others? I figure it could either be called SavrenX All-In-One.
Or if you hit everything just name it "Basecoat Textures" have the potential to make this the starting point of any mod that wants more than vanilla quality.
I agree with this. I wouldn't mind a hefty download as long as everything is neatly packaged with some bug fixes. SavrenX All-In-One would be a dream come true.
Actually I'm working about this since months ago. I must optimize them manually one by one. My experience with file optimizer for large textures collection not that good. Even now i found broken textures after processed with batch. Lot my textures alpha broken after running batch optimizer. Like wall become pixelated,..become sandstone star...ect. Weird i never experience this in skyrim but only in fo4.
using a combo of your and valius' stuff. Holy crap what a difference and verrrrry minimal performance loss in problem area's its like a 5fps difference but most of the time its exactly the same.
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Maybe after COVD hell madness and people's free time hobbies it's wrecked can return, will have SavrenX back at working with textures. Apparently he hasn't been able to due to COVID and work related reasons.
Here's hoping all is well.
You got it.
And that's if by "integrate" you mean replacing the vanilla textures in the original ba2 archives... I never done it but should work, look for tutorials in the nexus wiki. You could also try adding them manually by writing the file names with extension into fallout4.ini under the "[Archive]" -section after all the default ones.
You think you will ever release an all in one later of all of them while making sure to look at any of the bugs reported by a few others? I figure it could either be called SavrenX All-In-One.
Or if you hit everything just name it "Basecoat Textures" have the potential to make this the starting point of any mod that wants more than vanilla quality.
Thank you for all your work.